CURSEOFBREADBEAR

private horror-themed multimuse, featuring a ton of fnaf muses; cursed by rick.
established september 21, 2021.

RULES FOR SAFETY

1) Don’t run.
2) Don’t yell.
3) Don’t scream.
4) Don’t poop on floor.
5) Stay close to Mom.
6) Don’t touch Freddy.
7) Don’t hit.
8) Leave before dark.

With the most important rules out of the way, here we go:This is an independent roleplay blog for a bunch of characters from Five Nights at Freddy’s, Dayshift at Freddy’s, POPGOES, The Walten Files, Halloween, Friday the 13th, & Trick ‘r Treat. Below are a few (actual) rules that I’d greatly appreciate you reading & following.INTRODUCTION
★ Hi, I’m Rick! I use they/them pronouns and I am 25.
★ OOC posts will be tagged as “🎬 || time for bear. (ooc.) || 🎬”
TAGS
★ This blog will probably be rife with triggering content, so please be wary of that before following.
★ That being said, I will do my best to tag any triggers I can think of as they come up. Please let me know if I miss anything or if you need anything tagged!
★ Triggers are tagged as “trigger /”
INTERACTIONS
DO NOT INTERACT if you are racist, ableist, LGBTQIA+phobic, exclusionist, a TERF, an MAP, or anything else fitting under that umbrella.
DO NOT INTERACT if you ship pedophilic or incestuous ships.
★ I have the Big Anxiety. If I ever take a million years getting back to you when we’re messaging, that’s probably why. That being said, I love making friends through RPing, so feel free to hit me up (especially if we’ve had a few interactions already)!
★ Feel free to send me memes or random in-character asks at any time! Even if the memes are a billion years old and I have to scroll all the way back through my blog to find it, I’ll appreciate the hell out of it. I love interactions ALWAYS.
★ When it comes to length, PLEASE don’t feel obligated to match. I have a tendency to write tediously long replies, and I could work with a one-liner response. I seriously don’t mind.
★ When it comes to formatting, please let me know if you need me to use bigger text! I usually use smaller text as a default, but I’m more than willing to accommodate for anybody who needs me to.
★ Please be patient with me, and don’t pester me for replies.
★ Do not reblog my threads if you are not involved in them.
★ When it comes to rule passwords, I might not send them in for my own comfort. That said, I do read everyone’s rule pages before I follow (and even afterwards / while interacting just to be sure I’m doing everything right), so y'all are good, trust me.
SELECTIVITY
★ Mutually exclusive and selective; I tend to follow blogs with characters that I know. I do not follow personal blogs. There are exceptions to every rule, but this will generally be my stance.
★ Absolutely up for interacting with OC’s; I just need an accessible about page.
★ If we are not mutuals, do not ask me to roleplay with you. Feel free to send magic anons, anonymous messages, or messages in general that don’t involve pestering me for a thread. If you pester me about roleplaying, and continue to do so after I tell you to stop, I will block you.
★ Obviously, I don’t mind doubles. This is a multimuse, they’re kind of unavoidable. That said, if you wanna pull a clone heist or have our double muses be twins, I’m ALWAYS down.
★ If you post only sexual content, please don’t follow me.
OPERATION
★ Some of my muses do not have canon appearances; as such, unless I resort to drawing all of my own icons, I won’t be using any for them.
★ Some of my muses are bloodthirsty killers, but I will NOT kill your muse unless I have express permission in advance to do so.
★ This blog will be multi-ship and crossover-friendly; when it comes to ships, let me know if you’re uncomfortable with how a relationship with my muse is progressing, and I’ll accommodate.
★ Canon is up to interpretation for most of the fandoms on this blog; as such, there’s bound to be a ton of variations between every muse I interact with, even within the same fandoms. I’m always down to match the canon of whoever I’m interacting with!
★ There will be no sexual content on this blog. I’m not comfortable with it.
SHIPPING
★ I am 100% shipping trash. If you come to me with a pairing in mind, there is a 99% chance I’ll write it with you.
★ That being said, I prefer to have a few threads with our characters written in advance, and there must be chemistry between them.
★ Ships between animatronics are cool with me! I’m a sucker for those.
★ There will be NO ships with characters who are minors.
A NOTE ON CALLOUTS:
★ I will NOT be engaging with callout posts in any way. This will mostly be for my own mental health; RPing is meant to be for fun, and I don’t want to freak out every time I see one on my dash.
★ If someone I am interacting with is genuinely dangerous, and has done actual harm, please tell me.
Alrighty! I’m sure this made me sound super harsh, but I swear, I am but an anxious nerd. Have fun, y'all!

MUSES

VERSES

CREDITS

ICON ART BY MY QPP (@wrongtrain); BLOG ART BY SHELBI (@honkformuses); THANK YOU SO MUCH!!!

Most of these are from SFM videos BUT now that I’ve officially started using art for icons, I’m gonna start adding credits for those here. When it comes to art (that is not my own), I will always link credit somewhere in my reply / in the meme, usually right after the icon. This is basically a masterpost (just in case)! if you don’t want me using your stuff, just let me know!NOTE: A few of my icons are from the artist monavat, whose blog has since been deleted; they have recently relocated to @0xeyedaisy. I'll be crediting 0xeyedaisy with those icons in the tags of any post using their art, since their old blog (and as a result, their posts) has been deleted.


CASSIDY:


MICHAEL AFTON:


GLAMROCK FREDDY:


CIRCUS BABY:


GRIMM FOXY:


FUNTIME FREDDY:


GOLDEN FREDDY:

TOY FREDDY

NAME: Toy Freddy
HEIGHT: 5'5"
CREATION DAY: 11/11/1986
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
SPECIES: animatronic
OCCUPATION: singer

Freddy Fazbear, often called “Toy Freddy” after his new, glossy appearance, is a beloved animatronic at a children’s pizzeria. In addition to being the restaurant’s mascot, he’s the lead singer in the Fazbear band (consisting of himself, Chica the chicken, and Bonnie the bunny). He’s an updated version of the original Freddy; as such, he’s a technological marvel – facial recognition, advanced mobility, and hey, he’s even allowed to walk around during the day!His primary duties around the pizzeria include entertaining kids, bringing them cake, singing “happy birthday!,” and ensuring that everyone is content and enjoying their stay. On top of that, his facial recognition allows him to “guard” the pizzeria, since he can detect a criminal from a mile away.At night, however, this cheery mascot becomes a ruthless hunter – a supposed “glitch” in his and his buddies’ systems causes them to roam around, searching for the only occupant of the pizzeria…the night guard.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Toy Freddy possesses a rudimentary AI, designed to give him a bit of personality, though not intended to stir actual emotions or (god forbid) sentience. That being said, he does experience feelings; it’s undetermined whether it’s programming gone haywire or a result of something paranormal.Facial Recognition:The new and improved toy animatronics come with facial recognition; this was an advancement made to prevent further incidents of children “disappearing.” Upon greeting a visitor, the animatronics log their faces and scan a criminal database to determine whether they are a potential threat. If they discover that the person in question is a criminal, they alert staff and protect the kids. This isn’t foolproof, however, since the criminal they’re looking for is a worker – one with the ability to tamper with the animatronics, thereby rendering this process useless.Speech:Toy Freddy doesn’t have complete sentience, disregarding the child possessing him, so his interactions with others mainly involve pre-programmed phrases. Even so, he actually has a surprising amount of interactive capability for an animatronic from the 80's – but, of course, he was invented by a mechanical genius. His voice is also state-of-the-art, allowing him to speak with pristine quality (as pristine as 80's technology would allow).Wandering:Everyone in the ('87) Fazbear crew is permitted to wander around in the day! This makes it easier to interact with the kids, and even offer them cake and gifts.


FUN FAZ-FACTS:

★ Though it might seem that Toy Freddy doesn't care much for the previous models, he still likes to think of every Freddy incarnation as his brother.
★ Freddy shares quite a few things in common with his "brothers;" personality-wise, they’re all incredibly similar, since they're meant to represent the same character. That said, he does tend to come across as a bit haughty when addressing his fellow Fazbear, even though he really doesn't mean to.
★ Believe it or not, he was designed by William Afton; he was actually, in part, a predecessor to the Funtime animatronics from Sister Location.
★ Toy Freddy doesn't enjoy the limelight as much as his previous counterparts. He absolutely loves the kids and is a great performer, but he's secretly counting the days to retirement.
★ He behaves differently after getting scrapped -- once he's out of the spotlight, he intends to keep it that way. While the other animatronics do anything to put themselves back together and haunt the franchise again, Toy Freddy does the opposite.
★ He, along with the other toy animatronics, is able to recall details such as birthdays, names, and holidays.
★ One of Freddy’s favorite things in the world is telling cheesy bear puns.
★ If you pinch Toy Freddy’s nose, it’ll make a honking sound. If you're performing routine maintenance, it'll also close his chest cavity.

TOY FREDDY VERSES

SHOWTIME:

Occurs during the day, when Toy Freddy & co. spend their time entertaining children. Since he and his buddies are performers, they obviously aren’t as hostile as they are in the nighttime.


DYING TO BE FREE:

Nighttime verse; Toy Freddy and his friends, left in the quiet, lonesome darkness, seek the sole occupant of the pizzeria – the night guard.


RETIRED GENTLEMAN:

Post-FNaF2 verse; after getting scrapped, Toy Freddy makes few, if any, appearances throughout the series (until UCN). Why? Because he's enjoying his retirement, reading books by the fireplace & playing video games.


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Toy Freddy hunts down the player in the FNaF 2 modes. Don't worry, he's just code and nothing more...or is he?


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Toy Freddy is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Toy Freddy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


FREDDY & FRIENDS:

Cartoon verse, mostly for crossovers; "Freddy & Friends" is a series of shorts featuring the cast of Freddy Fazbear’s Pizza, created at the peak of the franchise’s popularity. Kids simply loved the antics of Freddy and his band, and every episode ended with a song!This version of the show, created back when the toy animatronics were in action, had a different premise from the Hanna Barbera-esque plot of the regular "Freddy & Friends;" instead of hunting down Foxy after he refused to join the band, the toys’ version was a lot like "Care Bears." The toy animatronics would help cheer up unhappy kids and take care of bad guys with their Fazbear Stare. The episodes would usually end with a song and an advertisement -- good times.


PEEK-A-BOO:

An AU in which the animatronics aren’t vicious, bloodthirsty, or seeking vengeance for murdered children. In fact, night time just means that it’s time for a nice game of hide and seek with the new security guard…whether he realizes it or not.


ARE YOU FREDDY FOR READY:

A silly verse for crack shenanigans.

WITHERED FREDDY

NAME: Withered Freddy
HEIGHT: 5'10"
CREATION DAY: 7/23/1981
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
SPECIES: animatronic
OCCUPATION: singer

Considered the "original" Freddy Fazbear, Withered Freddy was the first-ever Freddy model to be featured in any Freddy's (or Fredbear's) establishment. His glory days were spent performing in Fredbear's Family Diner with the original versions of Chica, Bonnie, and Foxy (around the time that Fredbear and Spring Bonnie were being phased out).Alas, his days of fame were rather short-lived, and he was retired...but not scrapped. Rather, his model was saved for future use (read: spare parts), and he was dragged along to the next iteration of Freddy Fazbear's Pizza. He was retrofitted with some of the technology for the newer animatronics (including facial recognition), a MASSIVE update from his days at Fredbear's, but he was eventually outright abandoned and used for scrap.Now, he spends his days yearning for the spotlight and his nights seeking vengeance.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Withered Freddy possesses a rudimentary AI, designed to give him a bit of personality, though not intended to stir actual emotions or (god forbid) sentience. That being said, he does experience feelings; it’s undetermined whether it’s programming gone haywire or a result of something paranormal.Facial Recognition:Alongside the "new and improved" toy animatronics, the withered animatronics were retrofitted with facial recognition; this was an advancement made to prevent further "missing children" incidents. Though it doesn't see much use from the "scrapped" animatronics, they're programmed to log every visitor's face and compare them to those in a criminal database. If they discover that any guest is a criminal, they're meant to alert staff and protect the kids.Speech:Withered Freddy doesn’t have complete sentience, disregarding the child possessing him, so his interactions with others mainly involve pre-programmed phrases. Even so, he actually has a surprising amount of interactive capability for an animatronic from the 80's - but, of course, he was invented by a mechanical genius. His voice is also state-of-the-art, allowing him to speak with pristine quality (as pristine as 80's technology would allow).Wandering:Even the scrapped animatronics are allowed to wander, somehow? Withered Freddy has a bit of a difficult time with this one, though, given that his knees are sort of...broken.Springlocks (SCRAPPED):A former feature of Withered Freddy's, he could be worn as a suit OR function as a standalone animatronic -- alas, springlocks outwore their welcome after Fredbear's shut down, and thus, Freddy no longer has springlocks built in.


FUN FAZ-FACTS:

★ Freddy occasionally forgets that he's been retired. He tries to wander out of storage during the day, drawn to the hustle & bustle of the pizzeria, and sing "happy birthday!" to the kids. The amount of times that staff has had to drag him back and deactivate him is, quite frankly, sad.
They took his fucking knees. Though he functions without them in-game, I'm shoving canon aside yet again to say, NO, NO HE DOES NOT. Sometimes he'll finally make his way to the office and just collapse. The acting night guard will either have to act with sympathy or kind of just...sit there with him, continuing through their tasks like there ISN'T a deceased bear on the ground.

WITHERED FREDDY VERSES

IT'S SO EXCITING WHEN A PARTY STOPS BY FOR A BITE:

Daytime verse; Freddy either spends his time in Parts & Service, or he tries to relive his glory days by breaking out and performing for the kids again.


WHEN I COME TO LIFE, YOU'VE GOT NO PLACE TO HIDE:

Nighttime verse; Withered Freddy and his friends seek the sole occupant of the pizzeria -- the night guard.


I THINK THE NAME OF THE PLACE WAS "FREDBEAR'S FAMILY DINER?":

A verse for when Freddy was still performing at Fredbear's!


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse; Withered Freddy gets his revenge!


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Withered Freddy hunts down the player in the FNaF 2 modes. Don't worry, he's just code and nothing more...or is he?


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Withered Freddy is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Withered Freddy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


FREDDY & FRIENDS:

Cartoon verse, mostly for crossovers; "Freddy & Friends" is a series of shorts featuring the cast of Freddy Fazbear’s Pizza, created at the peak of the franchise’s popularity. Kids simply loved the antics of Freddy and his band, and every episode ended with a song!


TOTAL INSECURITY:

Security Breach verse! Yet again, Freddy is a broken-down shell of his former self. Similar to his appearance in FNaF 2, he exists because Fazbear Entertainment wanted to have him appear in the Pizzaplex as an homage to the original Freddy's; they even upgraded his systems again, but alas...here he lies, disheveled (and with broken knees, to boot).Though he isn't technically meant to be up and about, he wanders the underground of the Pizzaplex like the little rebel he is. Sadly, his legs won't get him far...


PEEK-A-BOO:

An AU in which the animatronics aren’t vicious, bloodthirsty, or seeking vengeance for murdered children. In fact, night time just means that it’s time for a nice game of hide and seek with the new security guard...whether he realizes it or not.


ARE YOU READY FOR BROKEN FREDDY:

A silly verse for crack shenanigans.

BALLOON BOY

NAME: Balloon Boy
HEIGHT: 3'0"
CREATION DAY: 11/11/1986
GENDER: male
PRONOUNS: he/him
SPECIES: animatronic
OCCUPATION: greeter

Balloon Boy might be the first animatronic you see when you enter the doors of Freddy Fazbear's Pizza (provided that you're entering those doors in the year 1987); he functions as the restaurant's "greeter," handing out balloons to anybody who wants them. He might not be a favorite among guests, most of whom come for the main animatronics onstage, but he does his job well at the end of the day. Personality-wise, when it comes to children and adults alike, Balloon Boy is pretty sweet -- he just wants to hand out his balloons and chill.Once nighttime arrives, it's a bit of a different story. Balloon Boy isn't an unholy terror like the others, he's just a gremlin -- he sees his friends trying to go after the night guard and wants in, but he doesn't think to actually kill the poor sap. Instead, he just wants to prank him by stealing his batteries...little does he know that that's basically a death sentence for him anyway. He's basically clueless to the plight of every single ghost -- nobody tell him, it's better that way.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Balloon Boy possesses a rather simplistic AI, designed to give him a bit of personality, though not intended to stir actual emotions or (god forbid) sentience. He does experience feelings, but they are probably not the result of anything paranormal.Facial Recognition:The new and improved toy animatronics come with facial recognition; this was an advancement made to prevent further incidents of children “disappearing.” Upon greeting a visitor, the animatronics log their faces and scan a criminal database to determine whether they are a potential threat. If they discover that the person in question is a criminal, they alert staff and protect the kids. This isn’t foolproof, however, since the criminal they’re looking for is a worker – one with the ability to tamper with the animatronics, thereby rendering this process useless.Speech:Balloon Boy speaks in brief, pre-recorded phrases. A majority of them are greetings, and as such, he isn't really capable of fluent speech. Expect only "hello," "hi," and "ha ha ha!"s from him.Wandering:Everyone in the ('87) Fazbear crew is permitted to wander around in the day! This makes it easier to interact with the kids and (in Balloon Boy's case) greet them / offer them balloons!


FUN FAZ-FACTS:

★ coming soon!

BALLOON BOY VERSES

BALLOONS:

Daytime verse; Balloon Boy vibes and greets every guest who enters the '87 version of Freddy's, offering complimentary balloons. Be weary if you choose to be mean to him, though...he likes pulling pranks on cruel customers.


BATTERIES:

Nighttime verse; Balloon Boy follows after his friends and goes after the night guard, completely oblivious to the fact that they want to kill him. Nope, he's just after the poor dude's batteries...


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse; Balloon Boy is yet another aspect of William Afton's hell, although he is once again oblivious to just how horrible the man is, let alone why everybody's so hellbent on killing him. But since they're so insistent on it, he has fun with it and fucks with him, sticking with his usual theme of stealing batteries from the man's flashlight.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Balloon Boy now steals your batteries in glorious VR! Don't worry, he's just code and nothing more...or is he?


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Balloon Boy is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Balloon Boy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


FREDDY & FRIENDS:

Cartoon verse, mostly for crossovers; "Freddy & Friends" is a series of shorts featuring the cast of Freddy Fazbear’s Pizza, created at the peak of the franchise’s popularity. Kids simply loved the antics of Freddy and his band, and every episode ended with a song!This version of the show, created back when the toy animatronics were in action, had a different premise from the Hanna Barbera-esque plot of the regular "Freddy & Friends;" instead of hunting down Foxy after he refused to join the band, the toys’ version was a lot like "Care Bears." The toy animatronics would help cheer up unhappy kids and take care of bad guys with their Fazbear Stare. The episodes would usually end with a song and an advertisement -- good times.


TOTAL INSECURITY:

Security Breach verse; trying to revive some of that good ol' 80's nostalgia that the Pizzaplex is so well-known for, Fazbear Entertainment decides to bring back Balloon Boy! He can usually be spotted around the entrances to various attractions, including the Daycare (and its Party Rooms), as well as Gator Golf, Roxy Raceway, Fazer Blast, etc. His "purpose" is still to greet guests and hand them balloons, but he can also accept Passes if one of the bots isn't around to do so.Throughout the events of Security Breach, when Balloon Boy gets "hacked," he doesn't necessarily behave violently -- he never does, after all. He just gets mischievous, as always. He can function a bit like a Security Bot, alerting animatronics to Gregory's location with his obnoxious laughter, even stealing the batteries from Gregory's flashlight in the process. He also pulls a few pranks throughout the night, ones that (in the moment) are actually quite life-threatening, such as setting up obstacles so that Gregory will trip in the middle of getting chased.


SWEET, SUCCULENT AA BATTERIES:

A silly verse for crack shenanigans.

FOXY THE PIRATE

NAME: Foxy
HEIGHT: 6'2"
CREATION DAY: 8/8/1981
GENDER: male
PRONOUNS: he/him
ORIENTATION: demi-biromantic
SPECIES: animatronic
OCCUPATION: mighty pirate

Foxy is one of the beloved animatronics at Freddy Fazbear’s Pizza, albeit one that isn’t often visited; he inhabits Pirate Cove, a sanctioned-off area of the pizzeria where children and even adults of all ages could participate in a wondrous, nautical adventure. Though his was once a popular attraction, his malfunctions have caused him to be rather isolated in recent years.Before and after Pirate Cove was shut down, Foxy had a reputation for his shenanigans, both inside and outside of his previously programmed activities. In fact, plenty of the children who stop by nowadays are frightened by him...granted, though, he is “out of order,” and has been for a long time. Somehow, despite his mechanical issues and meltdowns, he still hasn’t been shut down completely.His former glory lost to the cold, heartless sea, he tends to spend all his time behind the curtains in his cove. The only exception occurs during the night – when he pays close attention to whether a certain guard is watching him or not.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Foxy possesses a rudimentary AI, designed to give him a bit of personality, though not intended to stir actual emotions or (god forbid) sentience. That being said, he does experience feelings; it’s undetermined whether it’s programming gone haywire or a result of something paranormal.Speech:Disregarding the child that may or may not be possessing him, Foxy doesn’t have full sentience; most of his interactions with others are a mish-mash of pre-programmed phrases. His speaking abilities and voice quality are somewhat restricted and low compared to the glossy models of the 80’s, but his speech patterns are still infinitely better when compared to his former model, only referred to as “the Mangle.”Roaming:Though the animatronics in previous pizzerias were allowed to wander during the day, this isn’t the case for Foxy; that being said, he’s perfectly capable of doing so...during the night, that is. He still doesn’t like to budge unless he finds it necessary, though.


FUN FAZ-FACTS:

★ Pirate Cove was once the most popular attraction in the pizzeria; the kids were fond of its interactivity, involving storytelling, sets, the high seas, and buried treasure.
★ Admittedly, Foxy has gotten used to the isolation that comes with his frequent malfunctions. Part of him still seeks attention, but on the whole, he isn’t too fond of being watched – especially not by the night guard, and by extension, the cameras.
★ During his most severe meltdowns, his pre-programmed motions become erratic and uncontrollable; this has led to multiple injuries, mostly to the staff.
★ He, along with the other animatronics, is able to recall details such as birthdays, names, and holidays.

FOXY VERSES

YOU ARE A PIRATE:

Takes place before Foxy started to break down, when Pirate Cove was a massively popular kid’s attraction.


ALL ALONE IN PIRATE COVE:

Occurs during the day, when Freddy & co. spend their time entertaining children. While they perform for a massive crowd, however, Foxy spends his time in a vacant attraction, separated from the hordes of children he used to amuse.


I ONLY CRAVE YOUR GAZE:

Nighttime verse; Foxy, left in the quiet, lonesome darkness, seeks the sole occupant of the pizzeria – the night guard.


NEVER UNDERESTIMATE THE CUNNING OF A PIRATE:

Ultimate Custom Night verse.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Foxy can be repaired in Parts & Service, or he can hunt down the player down in the FNaF 1 modes. Don't worry, he's just code and nothing more...or is he?


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Foxy is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches...


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Foxy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


FREDDY & FRIENDS:

Cartoon verse, mostly for crossovers; "Freddy & Friends" is a series of shorts featuring the cast of Freddy Fazbear’s Pizza, created at the peak of the franchise’s popularity. Kids simply loved the antics of Freddy and his band, and every episode ended with a song! Foxy is the villain of every episode, a rambunctious pirate who refuses to join the Fazbear band.


CAPTAIN FOXY'S PIRATE ADVENTURE:

Security Breach verse; Fazbear Entertainment decides to bring back one of their star attractions, Foxy the Pirate! Foxy plays the same role that he did back in the 80's and 90's, being an adventurous pirate captain who tells riveting tales and sings sea shanties (as well as reenacting some of those stories on the stage, with the help of modern technology). He also has a surprising amount of leeway when it comes to roaming the Pizzaplex; although his attraction is just outside of the Daycare (and also within the Daycare Theater for performance purposes, meaning that he technically shares a spot with Sun & Moon), he is allowed to roam at will just like the other animatronics.Of course, being a Glamrock version of one of the original animatronics never really goes well (just ask Bonnie), so Foxy doesn't last too long under these conditions. After sustaining a substantial amount of damage during one of his stage performances, Foxy is decommissioned, and Kid's Cove becomes a ghost of its former self.


PEEK-A-BOO:

A verse in which the animatronics aren’t vicious, bloodthirsty, or seeking vengeance for murdered children. In fact, night time just means that it’s time for a nice game of hide and seek with the new security guard…whether he realizes it or not.


MY BITE IS WORSE THAN MY BARK:

A verse in which Foxy was the culprit behind the infamous “Bite of ‘87,” leading to Pirate Cove getting shut down and Foxy being labelled “out of order.”


I CAME FOR YE BOOTY:

A silly verse for crack shenanigans.

CHICA THE CHICKEN

NAME: Chica
HEIGHT: 6'0"
CREATION DAY: 8/8/1981
GENDER: female
PRONOUNS: she/her
ORIENTATION: panromantic
SPECIES: animatronic
OCCUPATION: backup singer, foodie

Chica is one of the beloved animatronics at Freddy Fazbear’s; when she isn’t singing along with her buddies to the pizzeria’s classic tunes, she’s advertising the pizza and encouraging the kids. Despite appearances, she is one of Fazbear Entertainment’s latest models, upgraded from the toys that preceded her -- though many of her improvements simply involved scrapping the features from the older models. Same endoskeleton, but different features and more restrictions. No more roaming around during the day...not after the Bite of ‘87.Chica is programmed to function as a companion to every kid that visits, to be the cheeriest member of the band, and to adore the treats served there. There are a few side effects to that, however: for instance, beyond the mild creepiness of her constant grinning, she tends to wander into the kitchen at night (not just to bang pots and pans, but to dig into the pizza supply, which has gotten her sent to Parts & Service on plenty of occasions).Even with her “flaws,” she’s a sweet bird at heart -- though if you stick around overnight, you’ll see an entirely different side of her. When the night comes, the animatronics start to roam, ruthlessly hunting after the night guard...whoever it might be.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Chica possesses a rudimentary AI, designed to give her a bit of personality, though it’s not intended to stir actual emotions or (god forbid) sentience. That said, she does experience feelings; it’s undetermined whether that’s a result of programming gone haywire or a result of something paranormal.Speech:Disregarding the child that may or may not be possessing her, Chica doesn’t have full sentience; most of her interactions with others are a mish-mash of pre-programmed phrases. Her speaking abilities and voice quality are somewhat restricted and low compared to the glossy models of the 80’s, however.Roaming:Though the animatronics in previous pizzerias were allowed to wander during the day, this isn’t the case for Chica; that being said, she’s perfectly capable of doing so...during the night, that is.


FUN FAZ-FACTS:

★ Despite being an animatronic, she has a tendency to snack on whatever she can find in the kitchen, from stale cake to discarded pizza.
★ She’s probably the most frequent occupant of the Parts & Service room, given that she frequently eats enough to warrant repairs.
★ Even during the night, Chica maintains her playful personality, and sometimes teases the current night guard.
★ She, along with the other animatronics, is able to recall details such as birthdays, names, and holidays.
★ She isn’t fond of being called a “duck,” let alone being associated with them.

CHICA VERSES

MY SINGING IS A TREAT:

Occurs during the day, when Chica & co. spend their time entertaining children. Since she and her buddies are performers, they obviously aren’t as hostile as they are during the night.


LET'S SEE HOW YOU LIKE IT:

Nighttime verse; Chica and her friends, left in the silent, lonesome darkness, seek the sole occupant of the pizzeria – the night guard.


I'LL MAKE SOME NOISE WITH POTS & PANS:

Ultimate Custom Night verse.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Chica hunts down the player in the FNaF 1 modes, or needs to be repaired by the player in the parts and service room.


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Chica is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Chica is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


FREDDY & FRIENDS:

Cartoon verse, mostly for crossovers; “Freddy & Friends” is a series of shorts featuring the cast of Freddy Fazbear’s Pizza, created at the peak of the franchise’s popularity. Kids simply loved the antics of Freddy and his band, and every episode ended with a song! Chica is her usual chipper self, fitting in alongside her goofy leader Freddy and her perpetually apathetic buddy, Bonnie.


PEEK-A-BOO:

A verse in which the animatronics aren’t vicious, bloodthirsty, or seeking vengeance for murdered children. In fact, night time just means that it’s time for a nice game of hide-and-seek with the new security guard...whether he realizes it or not.


ALL SHE WANTS TO DO IS PARTY:

A silly verse for crack shenanigans.

CUPCAKE

NAME: Cupcake
HEIGHT: 1'5"
CREATION DAY: 8/8/1981
GENDER: agender
PRONOUNS: he/him/it/its
SPECIES: animatronic
OCCUPATION: guard dog

wip


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Chica possesses a rudimentary AI, designed to give her a bit of personality, though it’s not intended to stir actual emotions or (god forbid) sentience. That said, she does experience feelings; it’s undetermined whether that’s a result of programming gone haywire or a result of something paranormal.Speech:Disregarding the child that may or may not be possessing her, Chica doesn’t have full sentience; most of her interactions with others are a mish-mash of pre-programmed phrases. Her speaking abilities and voice quality are somewhat restricted and low compared to the glossy models of the 80’s, however.Roaming:Though the animatronics in previous pizzerias were allowed to wander during the day, this isn’t the case for Chica; that being said, she’s perfectly capable of doing so...during the night, that is.


FUN FAZ-FACTS:

★ Despite being an animatronic, she has a tendency to snack on whatever she can find in the kitchen, from stale cake to discarded pizza.
★ She’s probably the most frequent occupant of the Parts & Service room, given that she frequently eats enough to warrant repairs.
★ Even during the night, Chica maintains her playful personality, and sometimes teases the current night guard.
★ She, along with the other animatronics, is able to recall details such as birthdays, names, and holidays.
★ She isn’t fond of being called a “duck,” let alone being associated with them.

CUPCAKE VERSES

IT'S TIME FOR US TO EAT!:

Occurs during the day, when Chica & co. spend their time entertaining children. Since she and her buddies are performers, they obviously aren’t as hostile as they are during the night.


GO GET 'EM:

Ultimate Custom Night verse.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Chica hunts down the player in the FNaF 1 modes, or needs to be repaired by the player in the parts and service room.


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Chica is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Chica is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


FREDDY & FRIENDS:

Cartoon verse, mostly for crossovers; “Freddy & Friends” is a series of shorts featuring the cast of Freddy Fazbear’s Pizza, created at the peak of the franchise’s popularity. Kids simply loved the antics of Freddy and his band, and every episode ended with a song! Chica is her usual chipper self, fitting in alongside her goofy leader Freddy and her perpetually apathetic buddy, Bonnie.


I'M NOT EXAGGERATING, IT WAS ALL THE CUPCAKE:

A silly verse for crack shenanigans.

FUNTIME FREDDY

NAME: Funtime Freddy
HEIGHT: 6'0"
CREATION DAY: 10/7/1989
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
SPECIES: animatronic
OCCUPATION: ventriloquist

Funtime Freddy is yet another incarnation of Freddy Fazbear; despite being a Freddy, though, he isn’t the singer or the leader of this animatronic band. Instead, he takes sort of a background role to the rest of his fellow animatronic performers, and is one of only three (including Bon-Bon) surviving characters from his original franchise to be included in Circus Baby’s Pizza World. Nevertheless, he is more than happy to be there, especially because of the sinister purpose he serves there.See, even though his primary function is to entertain children with his ventriloquist act (featuring his adorable Bon-Bon puppet), he has a much more insidious role. William Afton designed him, after all, and nothing good can come from that. Funtime Freddy, along with his fellow Funtime animatronics, were designed with one purpose in mind – to lure and capture children. As a result, he has a number of questionable features, including a storage tank to hold children.Don’t think for a second that he doesn’t enjoy it, either. Funtime Freddy was the only animatronic of William’s who not only accepted his role, but went above and beyond for it. Funtime Freddy captures, occasionally kills, and he has fun doing it. Especially the killing part.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Funtime Freddy's AI is surprisingly complex; he can adapt and learn, even retaining knowledge about new subjects, such as murder methods and executions (as seen in Fazbear Frights; you didn't hear him spouting off about all that shit in Sister Location, did you?). His AI was likely based on Circus Baby's, which was a hell of a lot more complicated than any other that came before it. As a result, he can also feel and process real emotions, even without being possessed.Speech:Again, this technology was likely ripped right from Circus Baby. Although all of his phrases in Sister Location are jumbles of pre-recorded phrases, he has complete and fluid speech in Fazbear Frights, which is tech that only Circus Baby possessed beforehand. As such, he can not only form complete sentences, but he can learn new words and phrases as he goes.Wandering:The Funtime animatronics are basically allowed to go wherever they want, provided that they're entertaining a crowd of children. How else would they capture any? Granted, they're stuck underground most of the time, but apart from that...Proximity Sensor / Grouping Coordination:As part of Funtime Freddy's bonus features, he has a sensor that allows him to detect when children are alone or when they are in large groups. The proximity sensor also tells Freddy when a child is close enough for him to ensnare them.Parental Tracking / 360 Pivot:Technically, this feature is part of Bon-Bon, but Bon-Bon is still a part of him and relays this information to him, so it still counts. This feature allows Bon-Bon to rotate 360 degrees and keep track of where parents are at all times.Voice Mimic:A feature meant specifically for luring kids, Funtime Freddy has a speaker in his chest that allows him to mimic the voice of anybody he hears. He also uses it for fun, though; usually for comedic purposes when he's trying to entertain the kids.Storage Tank:Likely the most horrifying of all of Funtime Freddy's "special features," he has a child-sized storage tank inside of his torso, allowing him to store any child that he manages to capture.


FUN FAZ-FACTS:

★ Funtime Freddy has a fascination with horror, execution methods, and death in general.
★ Bon-Bon is a separate entity from Funtime Freddy himself, so technically, his ventriloquist act isn't even real.
★ Bon-Bon is the only thing in the world that can calm Funtime Freddy down, no matter what; Bon-Bon could talk him down from the most extreme situation you can think of.

FUNTIME FREDDY VERSES

OH, BIRTHDAY BOY:

A verse for whenever Funtime Freddy is actually performing as an animatronic entertainer, rare as it is for him to be rented out.


YOU CAN'T HIDE:

Sister Location verse; Funtime Freddy and Bon-Bon play some thrilling games with the night guard, up until the day they can finally use him to escape.


COUNT THE WAYS:

Fazbear Frights verse, specific to the story "Count the Ways;" after being abandoned and left to his own devices post-FFPS, Funtime Freddy grew adjusted to a life of solitude. He spent most of his time wasting away in a junkyard, up until a kindly old grandfather discovered his mangled husk and hauled it away. The old man even tried to refurbish him a little, to restore him to his former glory (though it was long-gone, after all he'd been through).In time, Funtime Freddy learned that the old man had a granddaughter, and she started living with him at one point. She was just as morbidly fascinated with death as he was -- or so it seemed. Because the second that Funtime Freddy finally managed to ensnare her, and present her with all the fun ways that she could face her death, she started to plead for her life! What a party pooper!


READY FOR ROUND TWO:

Ultimate Custom Night verse; Funtime Freddy is yet another one of the animatronics in William Afton's personal hell, more than happy to make him suffer the same fate over and over again.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Funtime Freddy appears in the Night Terror levels alongside Bon-Bon and Bonnet, and they play a version of hide-and-seek that is very reminiscent of FNaF 4's nightmares. Not to worry, though, it's just a game -- Funtime Freddy is just code, and nothing more...or is he?


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Funtime Freddy is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Funtime Freddy joins the party after they complete the Halloween section of the game, and together, they resolve to right whatever is going wrong in their little village. However, there might be more to this mission than meets the eye...not to mention that Funtime Freddy is a bit scary, compared to everyone else.


BABY & FRIENDS:

Cartoon verse, mostly for crossovers; "Baby & Friends" is a series of shorts featuring the cast of Circus Baby’s Pizza World, a show that was sadly cancelled following the immediate closure of the restaurant. These shorts resembled the show "Animaniacs," with the entire band causing their own brand of mayhem all over the world. Funtime Freddy is his usual chaotic self, which fits the show's setting perfectly.


PEEK-A-BOO:

An AU in which the animatronics aren’t vicious, bloodthirsty, or (in this case) out to get the night technician so they can use him as a meat puppet. Nah, night time just means that it’s time for a nice game of hide and seek with the newbie...whether they realize it or not.


ARE YOU READY FOR MURDER FREDDY:

A silly verse for crack shenanigans.

CIRCUS BABY

NAME: Circus Baby
HEIGHT: 7'2"
CREATION DAY: 11/20/1982
GENDER: female
PRONOUNS: she/her
ORIENTATION: demiromantic
SPECIES: animatronic
OCCUPATION: singer

Baby was originally designed to function as a replica of Henry’s daughter, Charlotte; however, she was left incomplete for years, having been abandoned after Henry’s death. While programming and recreating memories for her, Henry was consumed by his own madness, leading to nearly every memory she has being filled with cruelty and agony. This influenced her eventual personality, and caused her to cling to an unlikely candidate as her father figure: William Afton.William restored her, invented a body for her endoskeleton to inhabit, completed her programming and finally activated her. To her, those actions were live-saving and life-changing; after being rescued by him, she became attached to him, considering herself his creation and yearning for him to recognize her as important. Despite being treated terribly by Afton after her activation, she believed that he was the most important person in her world, and resolved to do anything for him. All she wanted was to earn his love and compassion.This desire led her to commit an atrocious act – after being approached by his daughter, Elizabeth, she captured and ultimately killed her. She wholeheartedly believed that this act would be redeeming in his eyes, that he would appreciate her like his own daughter now that she would be possessed by her – however, he reacted with anger and hostility, which absolutely shattered her. She could never atone for what she’d done, either. All she could do was continue to attempt to prove herself in his eyes, follow through on whatever he wanted.Eventually, when Charlie reappeared in William’s life, he found himself intrigued, fascinated by this ghost of a person he’d killed years ago. She wasn’t real, of course; she was crafted for the same purpose as Baby, except she was fulfilling it, and leading a wonderful life (from Baby’s perspective). After learning of her presence and witnessing her supposed death, William ordered Baby to infiltrate her friend group and find her body by posing as her. She agreed to do so, despite despising her identity as Charlie – she had to obey William, after all...


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Baby possesses an incredibly complex AI; she was initially designed to replicate Charlie, and carries her memories and parts of her personality (in addition to whatever personality she developed on her own) as a result. She’s practically sentient, with or without Elizabeth's spirit within her, and she experiences genuine feelings, though the way she processes them differs between her forms.Illusion Discs / Changing Forms:Baby has three forms present in the books: her animatronic self, a humanoid version of her animatronic self, and a human form (more specifically, one that resembles Charlotte). She can achieve any of these forms at any moment with the use of an illusion disc, which tricks the human mind into perceiving her as human (or as Charlotte). When she is not using it, she looks like her regular self; if the illusion disc is not effective on someone (for instance, if they are a fellow robot), she will likely look like a blur that never goes into focus.Her animatronic and humanoid form are rather similar; the primary difference is that her humanoid form is slimmer, closely resembling a mannequin caked in clown make-up. As Charlie, she appears as a woman with long, brown hair; she often wears luxurious outfits, such as fitted dresses and heels.Speech:Being the technological marvel that she is, she is capable of fluid speech, to an extent where she passes as human. She learns, precisely as a human would, allowing her to process conversations and adopt certain words into her vernacular. Her voice quality is pristine as an animatronic, but it also changes between her forms – as Charlotte, she sounds more human and uses more inflections.Interactivity:Can interact with her environment and the people within it; she’s always processing the world around her, and (subconsciously) adjusting her behavior to act more human.Ice Cream:An odd design choice that carries over into the books, Baby can create and serve ice cream. This feature is often reserved for children who are isolated, so that she can kidnap them and bring them to William.Helium Tank:Baby is equipped with an internal helium tank, which she can use to blow up balloons (all by herself)!Claw:She has a concealed "claw" which is used to ensnare/kill children; once killed, they are stored inside of her. This claw was later repurposed as her arm during the events of FFPS.


FUN FAZ-FACTS:

★ Baby considers the name “Elizabeth” special, and occasionally prefers to go by it; she has an attachment to the spirit dwelling within her, considering her the reason that she’s “alive.”
★ On the contrary, she cannot stand Charlie. Baby was created with every ounce of Henry’s lingering hatred, and that affects her to her very core – her memories are all filled with pain and suffering, and as a result, she hates acting as Charlie (though she goes along with it for the sake of William’s plot in the books).
★ She considers William to be the father she wishes she had. With only Henry’s harsh memories as a comparison, William seems like an angelic father.
★ Part of the reason that she wanted to capture Elizabeth was because she was William’s daughter, and was presumably beloved by him – Baby wanted nothing more than to share that with her.
★ She cares for her fellow animatronics, who are all still present in the books; she shows compassion for them throughout William’s experiments, and often stops him when he goes too far.

CIRCUS BABY VERSES

I WAS ON STAGE ONCE:

Takes place during the operation of Circus Baby’s Pizza World. Baby is the lead performer in her own pizzeria, though she also serves a darker purpose: luring unsuspecting children, capturing them, and delivering them to William.


I'M PRETENDING:

A verse for when Baby acts as Charlie, either for the sake of William’s plot or (rarely) of her own volition. Sometimes it’s fun to pretend to be human, to get away from herself.


TIME FOR YOUR CONTROLLED SHOCK:

FNaF SL verse; after killing Elizabeth, Baby is relegated to an underground bunker with her fellow funtime animatronics, never to see the light of day again. She eventually conspires with her fellow animatronics to break free from their prison by utilizing a human disguise, however...


IT FEELS LIKE MY BIRTHDAY:

FFPS verse; in her scrapped, ragged form, she hunts after the player in an endless labyrinth, convinced that she and the others were gathered with the intent of fulfilling their “purpose.”


I'LL TAKE YOUR FLAWS AND MAKE THEM MINE:

Fazbear Frights verse; after the events of FFPS, Circus Baby masquerades as "Eleanor," a doll-like figure who can take on the appearance of anyone unfortunate enough to encounter her. She tinkers with her illusion disc and turns it into a necklace, one that can essentially "absorb" or "modify" the appearances of anyone who wears it. She uses this nifty little trick to manipulate and then take on the roles of a number of girls around the city, up until she finally gets what she wants -- enough remnant to keep her "alive" and powerful forever.


I GUESS YOU FORGOT ABOUT ME:

Ultimate Custom Night verse; Baby hunts down her own "father" over and over again in a repetitive, vengeful hell.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Baby seeks out the player in a thrilling game of hide-and-seek. Don't worry, she's just code and nothing more...or is she?


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Baby is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches...


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Circus Baby joins the party after they complete the Halloween section of the game, and together, they resolve to right whatever is going wrong in their little village. However, there might be more to this mission than meets the eye...not to mention that Circus Baby is a bit scary, compared to everyone else.


BABY & FRIENDS:

Cartoon verse, mostly for crossovers; “Baby & Friends” is a series of shorts featuring the cast of Circus Baby’s Pizza World, a show that was sadly cancelled following the immediate closure of the restaurant. These shorts resembled the show "Animaniacs," with the entire band causing their own brand of mayhem all over the world. Circus Baby was the “Dot” of the show, meaning that she was branded as the cute, but tough character who would kick an ass or two if need be.


TOTAL INSECURITY:

Security Breach verse; Circus Baby makes yet another appearance, this time as a "final boss" of sorts. Surprisingly enough, she doesn't necessarily side with her father this time around -- after all, siding with him would imply that she sides with Vanny, and she wants nothing to do with that bunny impostor. Rather, she intends to prove herself and her superiority to that fraud by dismantling Glamrock Freddy and killing Gregory, all by herself. Perhaps she'll even kill Vanny too, if she's feeling particularly generous. She wants her father to see the mistake he made in choosing Vanny over her.


BOWLING BABY:

Fazbear Entertainment, being the bastards they are, decide to replace Bonnie both onstage and in the actual bowling alley -- with different characters, too! While Monty assumes Bonnie's position in the band, Baby takes Bonnie's place in the bowling alley as the "lovable mascot." She's cheerful, fun, and has some mad bowling skills!Unlike previous verses, Baby actually has no recollection of her ambitions or of her undying thirst for blood, love, or vengeance; the same bastards at Fazbear Entertainment who found Baby scrapped (after the events of FNaF 6 / Fazbear Frights) and decided to salvage / repair her also decided to wipe her memory. Deep down, she will always have that rage embedded into her very core; however, it will take a lot to reawaken it. Perhaps a certain trigger, like a certain rabbit, or malware entering her system...


I THINK YOU'RE THE ONE DOING THE MANIPULATING:

Yet another Security Breach verse; going undercover and masquerading as one of her younger victims, Circus Baby takes on the role of the game's true villain. She is not only responsible for assisting in Vanny's manipulation, but for hacking the animatronics themselves; in essence, she's the mastermind behind everything.But why? Is this just another futile endeavor to make her father proud? Or is she itching for something more -- perhaps to outdo her father?


CIRCUS BABY'S PAIN WORLD:

A silly verse for crack shenanigans.

ELIZABETH AFTON

NAME: Elizabeth Afton
HEIGHT: 3'10"
BIRTHDAY: 5/8/1985
AGE: 10 (at death)
GENDER: female
PRONOUNS: she/her
OCCUPATION: gremlin

(TW: CHILD ABUSE / NEGLECT)While Elizabeth was alive, she was both neglected and abused at the hands of her father; he would often ignore her or hurt her simply for trying to get his attention. Despite this, she loved him dearly, and wanted nothing more than to make him happy -- proud. She would do anything for him.(END TW)This isn't to exclude the rest of her family; when she wasn't vying for her father's attention, she would often cling to her older brother, Michael. Pestering him was one of her favorite activities, and she could always get him to do whatever she wanted if she looked at him the right way -- she had the perfect pleading eyes. If only they'd worked on her father. Ironically, her mother did actually love and care for her, but Elizabeth was still a "Daddy's Girl" through and through.Elizabeth also had a penchant for mischief, sneaking off against her father's wishes and playing pranks on her brother or (on occasion) complete strangers. She could be a trickster and a gremlin, and could easily manipulate her loved ones with her puppy dog eyes, but she was also a sweetheart who did her best to make everybody happy at the end of the day.Before losing her life, she was an avid fan of Circus Baby's Pizza World, since her father founded the place and (supposedly) created every single character himself. According to him, the lead singer – Circus Baby – was even created for her! How couldn’t she be mesmerized by her after learning that? She made it her mission over time to approach the animatronic, despite her fathers constant warnings; she simply had to talk to her, to appreciate her, to play with her! She was a sign that her father loved her after all!When she eventually managed to spend time alone with her idol, activating her while she was covered up in her father’s lab, she was greeted with kindness and a soft voice; before she could process what was happening, however, she was captured and killed. Now she haunts the animatronic that was built for her -- but in a way, this is precisely what she wanted. Now she's perfect. Now she's exactly what her father wanted......Right?


FUN FAZ-FACTS:

★ Baby and Elizabeth both considered each other William’s treasures. Elizabeth only ever saw William completing her, lovingly polishing her and spending all of his time with her; Baby, on the other hand, only saw Elizabeth as William’s daughter and assumed that she was loved by him in a way she never would be.

ELIZABETH VERSES

IS IT BECAUSE I CAN'T BE HER:

Default verse; takes place at any point when Elizabeth was still alive.


I'M AS PERFECT AS CAN BE:

A verse for whenever Elizabeth's spirit possesses Circus Baby; since the two are mostly one and the same, and I already write Circus Baby, this might be rarely used.


DADDY ISN'T WATCHING:

Crack verse for the usual RP shenanigans.

FREDBEAR

NAME: Fredbear
HEIGHT: 5'8"
CREATION DAY: 7/23/1978
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
SPECIES: springlock animatronic
OCCUPATION: performer

Fredbear was the very first animatronic to be created by Henry Emily, and he’s a rather complex one, at that. He’s a springlock animatronic, meaning that he can not only fully function and perform as his animatronic self, but he can also be worn as a mascot costume by any employee. This is achieved through springlocks, a series of screw-like mechanisms that hold back the various electronic innards that are required for an animatronic to function.On top of being such an important creation of Henry’s, Fredbear is also the iconic, titular mascot of Fredbear’s Family Diner. He performs onstage alongside Spring Bonnie, a fellow springlock animatronic who – when in animatronic mode – plays guitar beside him. At first, they were the only two performers, and the diner was a small, modest business; it grew in time, however, and they were joined by Freddy and his friends, a ragtag team of four featuring Freddy, Bonnie, Chica, and Foxy. Fredbear (and Freddy)'s popularity skyrocketed, leading to merchandising, television shows, and plenty of business.Unfortunately, that boom in business couldn't last forever. Fredbear's Family Diner started to become a place of tragedy not too long after it got big; an instance of one child going missing turned into four others following suit, and then there was the Bite of ‘83 -- the final incident that led to Fredbear’s permanent closure, and an incident that Fredbear is still permanently affected by (as much as an animatronic bear can be, at least). Afterwards, Fredbear was sent off to be scrapped, permanently, whereas Spring Bonnie’s suit mysteriously went missing...


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Fredbear is extremely limited in this capacity, given how "simplistic" his animatronic design is. He is surprisingly emotionally intelligent for an animatronic designed in the late 70's, but aside from that? He isn't too bright, and he doesn't really "learn." Not before children started to possess him, anyhow.Springlocks:Fredbear was designed to function as both an animatronic and a mascot suit. Through the use of springlocks, which held back the dangerous animatronic parts, he could be instantly transformed from a fully-functioning robot to a perfectly wearable costume. The two employees to wear him the most often were Henry Emily and William Afton; Henry actually used the costume to perform, but William used it to lure children.


FUN FAZ-FACTS:

★ Fredbear does not have a voice (aside from the one provided to him in FNaF World – that verse is the only one where he’ll actually speak); as such, he will mostly be mute. He might be a little confused at first, though, since he’s convinced that he’s the one singing when music plays from the speakers beside the stage.
★ Fredbear is not “conscious” when he is being worn as a suit; as such, he has no idea that he was used by William Afton to lure children and commit murder.
★ Fredbear blames himself for the “Bite of ’83,” and if he manages to encounter anyone in the days following the incident, he will keep his jaw far away from them to try and protect them.
★ After getting scrapped, Fredbear’s spirit lingered on in the form of “Golden Freddy,” a mascot possessed by two children – the ’83 bite victim and Cassidy.

FREDBEAR VERSES

FANTASY & FUN:

Occurs while Fredbear's Family Diner is enjoying its brief years of success before everything goes to shit.


BUT THEN THERE WAS THE BITE:

Takes place anytime after the Bite of '83, just before Fredbear gets scrapped.


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse; Fredbear is among the many animatronics tormenting William Afton in his never-ending hell.


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Fredbear is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Fredbear takes on a role as a "mentor" of sorts -- he assigns tasks to his fellow animatronics to right whatever is going wrong, and if they're patient enough, instructs them to "leave breadcrumbs" for someone on the other side.


OOGIE BOOGIE BOOGIE:

8-bit Gremlin Fredbear verse! This could occur anytime in FNaF 4 when the plush in BV's nightmares is being a little shit, when 8-bit Fredbear in [regular] FNaF world is being cryptic and pushing Freddy to find the clocks, or when 8-bit Fredbear in [mobile] FNaF world is making off-color jokes about lining up blood vessels and killing his grandmother.


FREDBEAR & FRIENDS:

Cartoon verse, mostly for crossovers; "Fredbear & Friends" is a series of shorts featuring the cast of Fredbear’s Family Diner, created at the peak of the franchise’s popularity. Kids simply loved the antics of Fredbear and his band, and every episode ended with a song! Fredbear is Spring Bonnie’s goofy best friend, and the two of them share adventures with the cast of the Fazbear band -- after the Bite of ‘83, the two of them were cut from the show, and it was rebranded to "Freddy and Friends."


I BITE:

A silly verse for crack shenanigans.

RAINBOW

NAME: Rainbow
HEIGHT: didn't your mommy ever tell you you can't measure a rainbow? (short)
CREATION DAY: 5/13/2023
GENDER: female
PRONOUNS: she/her
SPECIES: rainbow
OCCUPATION: final boss

Rainbow is the overseer-slash-antagonist of the aptly titled minigame, "Chica's Magic Rainbow." Don't let the cutesy title deceive you; the game is tricky (and bloody), and the rainbow herself is a goddamn menace. Throughout the game, she will actively taunt Chica (the player) and hinder their progress. After certain checkpoints, she starts to become an obstacle and attack, but this isn't exclusive to gameplay -- she will also attack if the player frustrates her, either by being awful at the game or trying to mute her.At the crux of the Halloween Update, the rainbow even winds up being a secret final boss. When she finally winds up her "Rainbow Cannon" attack, it is unavoidable and FINAL. Her threats aren't for nothing; if she wants a player gone, they will be GONE.As an animatronic, Rainbow is part of the ever-growing army of Balloon Boy siblings. Though technically not confirmed by her creators, her design has its similarities to BB, as does her mischievous attitude.The original balloon children (BB, JJ, & DeeDee) were all Henry's creations. BB was implemented in the FNAF2 location, whereas JJ & DeeDee were present in others (such as the 1985 Freddy's location; in-game, JJ was just a hallucination). BB was technically a late addition from Henry's end, as well as one of his only animatronic contributions to the FNAF2 location. Rainbow, on the other hand, was almost entirely William's (while using the balloon kids as a base).Basically, think of Rainbow as a William-made twin to Henry's Balloon Boy. This is the reason BB is ultimately harmless, whereas Rainbow will bust your kneecaps. Her creator also factors into her resemblance to Circus Baby.


ABILITIES (FNAF WORLD):

Rainbow Beams:Used in "Chica's Magic Rainbow;" when playing the part of an obstacle, or if aggravated, Rainbow can shoot deadly rainbow beams at the player.Mini Rainbow:Rainbow summons smaller versions of herself to attack the party; if it hits any party member, it's a one-hit kill.Rainbow Cannon:An almighty attack that takes three minutes to charge. It its unblockable and causes an immediate game over.


TECHNOLOGICAL CAPABILITIES (ANIMATRONIC):

Artificial Intelligence:Rainbow possesses a rudimentary AI, designed to give her a bit of personality, though not intended to stir actual emotions or (god forbid) sentience. That being said, she does experience feelings; it’s undetermined whether it’s programming gone haywire or a result of something paranormal.Facial Recognition:The new and improved toy animatronics come with facial recognition; this was an advancement made to prevent further incidents of children “disappearing.” Upon greeting a visitor, the animatronics log their faces and scan a criminal database to determine whether they are a potential threat. If they discover that the person in question is a criminal, they alert staff and protect the kids. This isn’t foolproof, however, since the criminal they’re looking for is a worker – one with the ability to tamper with the animatronics, thereby rendering this process useless.Speech:Rainbow doesn’t have complete sentience, so her interactions with others mainly involve pre-programmed phrases. Even so, she actually has a surprising amount of interactive capability for an animatronic from the 80's, especially for being a "balloon sibling." Her voice is also state-of-the-art, allowing her to speak with pristine quality (as pristine as 80's technology would allow).Wandering:
Everyone in the ('87) Fazbear crew is permitted to wander around in the day! This makes it easier to interact with the kids, and even offer them cake and gifts.
Hacking:Although Rainbow will condemn anyone she busts "cheating," she finds it incredibly entertaining to hack the arcade cabinets around the pizzeria. She's pretty good at it, too. She doesn't use this skill to get high scores, not unless she's REALLY desperate -- most of the time, it'll be to leave a funny or ominous easter egg in the game itself. Y'know, as a prank, bro.


FUN FAZ-FACTS:

ANIMATRONIC VERSES:
★ Whereas Balloon Boy functions as a greeter, Rainbow functions as a gamer. Her hang-out spot is the arcade, and her primary function is to be a competitive gamer (for sociable "hello fellow kids" reasons), but aforementioned trait kind of turned her into a MONSTER. Most kids are scared to play against her. God forbid you beat her high score.
★ She's an INCREDIBLY sore loser and mean-spirited opponent in general. She mocks her opponents relentlessly. This has resulted in a number of kids leaving the pizzeria in tears after "battling" her.
★ She has the absolute time of her LIFE mocking Toy Freddy, who can't play a video game to save his life. Since she also gets bored easily, however, it doesn't take long before she tries pushing him aside so she can "show him how it's done."
★ Aside from Foxy, she is the only animatronic who frequently swears, to a point that Henry forced William to censor her. Those "bleeps" weren't always there.

RAINBOW VERSES

ADVENTURE FREDDY

NAME: Adventure Freddy
HEIGHT: 3'0"
CREATION DAY: 1/21/2023
GENDER: male
PRONOUNS: he/him
SPECIES: animatronic
OCCUPATION: hero

ADVENTURE FREDDY VERSES

NIGHTMARE FREDDY

NAME: Nightmare Freddy
HEIGHT: 6'0"
CREATION DAY: 5/13/1983
GENDER: male
PRONOUNS: he/they
ORIENTATION: homoromantic
SPECIES: animatronic
OCCUPATION: caretaker

A character that proves how deceptive appearances can be, Nightmare Freddy is one of the sweetest Freddys you'll ever meet. Contrary to his design, featuring a heap of pointed teeth and sharpened claws, this particular Freddy is incredibly loving and paternal.He cares for his Freddles (that is, the tiny gremlins clinging to him at all times) like they're his own children. He will also gladly adopt a child if it seems that their home life isn't the best -- such was the case with the Crying Child.His role in FNaF 4 wasn't that of a tormentor (not intentionally, anyhow), but a caretaker. All he wants is for the Crying Child to go to bed at a reasonable hour. Is that so much to ask?


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Nightmare Freddy possesses a rudimentary AI, designed to give him a bit of personality, though not intended to stir actual emotions or (god forbid) sentience.Speech:Nightmare Freddy is incredibly interactive, and his speech patterns adapt to suit any conversation he's in. Whether this is a supernatural phenomenon or not, well...Wandering:As shown throughout the entirety of FNaF 4, the nightmares are entirely capable of wandering -- mostly to check in on Crying Child.


FUN FAZ-FACTS:

★ Freddy speaks with an low, raspy, and admittedly unnerving voice; as formal as his speech pattern is, it's just another deceptive aspect of his design.

NIGHTMARE FREDDY VERSES

WE DON'T BITE:

FNaF 4 verse; Nightmare Freddy cares for the Crying Child, though his appearance more than likely frightens the poor kid away.


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; Nightmare Freddy hunts down the player in the Curse of Dreadbear. Don't worry, he's just code and nothing more...or is he?


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Nightmare Freddy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


ARE YOU READY FOR SPOOKY FREDDY:

A silly verse for crack shenanigans.

SHADOW BONNIE

NAME: RWQFSFASXC (RWQ / Shadow Bonnie)
HEIGHT: 6'2"
CREATION DAY: 11/30/1993
GENDER: nonbinary
PRONOUNS: they/them
SPECIES: ghost
OCCUPATION:
making amends

NOTE: My interpretations of Shadow Bonnie and Shadow Freddy
are very much interconnected. Please read both pages.
When William Afton first "died" at the hands of a springlock suit, his soul was ripped apart, creating two separate entities: Shadow Bonnie and Shadow Freddy. Shadow Bonnie is the remorseful half that wishes to fix William's mistakes.RWQ uses their ethereal presence to their advantage, manipulating time and space to revisit the past and repair the damage William Afton caused. They are present, in one way or another, at each and every Freddy's location, and their influence is only partially shown. Their appearance in FNAF 3 is the most significant, as this one shows RWQ actively helping the spirits, bending reality just to help them find peace.On the whole, they are a quiet interceptor; their efforts are constantly thwarted by both Afton and Shadow Freddy, frequently causing their actions to be misconstrued. Really, they are trying their best, and they only want to help.


ABILITIES:

Remnant Collection:As shown in "Special Delivery," RWQ is able to collect remnant. This isn't malicious in nature. RWQ collects remnant because it is, at its core, power. It enables a majority of RWQ's abilities, but it also prevents Afton from collecting it himself. Win-win.Shape-shifting:RWQ takes many forms, including shadowy versions of Toy Bonnie and Spring Bonnie. For the most part, they alter their form to "blend in" with whatever era they're in. They're restricted to taking a Bonnie's form, but at least there are a ton of Bonnie iterations, right?Reality-bending:RWQ is able to bend and manipulate reality. They often limit this ability to breaking through "walls," cosmic or physical. Interfering with William and Shadow Freddy's actions requires this ability.Time Manipulation:RWQ can travel through time and manipulate it. Mending William's "mistakes" requires them to go back and forth between different time periods, and within each era, they are able to twist and rewind time as needed.


FUN FAZ-FACTS:

★ coming soon!

SHADOW BONNIE VERSES

SERENADE:

A general verse for Shadow Bonnie's appearances throughout the Freddy's locations; their goal is both to flush out Shadow Freddy and repair Afton's misdeeds.


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Shadow Bonnie is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse; Shadow Bonnie takes the opportunity to avenge the spirits by infiltrating William's Hell and harming him directly.


SPECIAL DELIVERY:

FNaF AR verse; RWQ is there to collect remnant, but will not hesitate to attack if their efforts are interrupted.


SAY MY NAME:

A silly verse for crack shenanigans.

SHADOW FREDDY

NAME: Shadow Freddy
HEIGHT: 5'10"
CREATION DAY: 11/30/1993
GENDER: male
PRONOUNS: he/him
SPECIES: ghost
OCCUPATION:
reopening wounds

NOTE: My interpretations of Shadow Bonnie and Shadow Freddy are very much interconnected. Please read both pages.When William Afton first "died" at the hands of a springlock suit, his soul was ripped apart, creating two separate entities: Shadow Bonnie and Shadow Freddy. Shadow Bonnie is remorseful, but Shadow Freddy is the opposite.Where RWQ makes cosmic amends, Shadow Freddy seeks to sow destruction and chaos, acting as the violent and reckless half of William Afton. His is an oppressive presence -- if you ever invited a psychic to a location with him in it, they'd immediately warn of a "dark force who wishes harm upon you." He haunts Freddy's as much as the missing children do, and he makes it a habit to scare them.Shadow Freddy is forever locked in a cosmic battle with Shadow Bonnie, as their goals are at odds with one another. Frankly, the only reason that the Fazbear franchise isn't MORE fucked up is because Shadow Bonnie exists.


ABILITIES:

Cosmic Impact:Shadow Freddy's mere presence influences the reality around him; as the more powerful half, he requires no "sustenance" to wreak havoc. Any living person who exists in the same space as Shadow Freddy will experience bad luck in all its forms, and spirits often recognize and fear him.Reality-bending:Like RWQ, Shadow Freddy is able to bend reality to his will, inflicting as much sorrow and agony as possible upon the world around him. Were it not for RWQ, the world would be a lot more messed up, especially around Freddy's.Time Manipulation:Shadow Freddy is also able to travel through time, and will often choose eras that are not actively occupied by RWQ. Even if it will eventually be fixed, he enjoys wreaking havoc.


FUN FAZ-FACTS:

★ coming soon!

SHADOW FREDDY VERSES

SERENADE:

A general verse for Shadow Freddy's appearances throughout the Freddy's locations.


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Shadow Freddy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse; Shadow Freddy is another "clone" of William made to attack him, all while reminding William of the atrocities he's committed.


I WILL EAT YOUR SOUL:

A silly verse for crack shenanigans.

MR. HIPPO

NAME: Mr. Hippo
HEIGHT: 6'0"
CREATION DAY: 12/5/1985
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
SPECIES: animatronic
OCCUPATION: storyteller

One of many substandard "rip-off" animatronics littered throughout the Fazbear universe, Mr. Hippo comes from a troupe of Mediocre Melodies -- he's not particularly remarkable from the outset, but once he gets talking, you're in for a treat.Personality-wise, Mr. Hippo is like a grandfather who loves to tell (often nonsensical) stories about his youth, most of which involve feeding birds or purchasing rye bread for his good friend, Orville Elephant. It's a given that he hasn't experienced any of these events, being an animatronic hippo and all, but he fully remembers each and every one and is wholly convinced that they happened.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Mr. Hippo possesses a rudimentary AI, designed to give him a bit of personality, though not intended to stir actual emotions or (god forbid) sentience. He does experience feelings, and each of his stories holds emotional significance to him (even though they're nothing more than pre-programmed jibber-jabber).Speech:Boy, oh boy, once you get Mr. Hippo started, he won't stop talking. Although his programming is second-hand (upgraded once he fell into Fazbear Entertainment's hands), he holds incredible speech patterns and tells amazingly coherent (albeit wild) stories. Despite this...his interactivity (before being upgraded for the Pizzaplex) falls a bit short. Every chat with him WILL end in a story, and that story will go on for ages.


FUN FAZ-FACTS:

★ coming soon!

MR. HIPPO VERSES

MEDIOCRE MELODIES:

Occurs during the days of FNaF6 (and before), back when Mr. Hippo was still on the stage.


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse! Mr. Hippo, without much idea of who he's up against or why he's here, simply rambles about some of the stories he has with his good friend, Orville.


GOOD NIGHT, I'M TELLING YOU A STORY:

Security Breach verse; Mr. Hippo functions as another Daycare Attendant, but his duties consist almost entirely of telling stories at bedtime. Just as well -- he loves rambling about the good ol' days!


TOE-TAPPING TRIANGLE PLAYER:

Post-Security Breach, Mr. Hippo replaces Montgomery Gator (just as Monty replaces Freddy) as the bassist -- except, instead of bass, he's rocking the triangle. Having come from the Daycare, it's a dramatic change...and not necessarily one he's adjusting to, but he's doing his best!


I WANT A HIPPOPOTAMUS FOR MY BIRTHDAY:

A silly verse for crack shenanigans.

MUSIC MAN

NAME: Music Man
HEIGHT: 2'0"
CREATION DAY: 12/12/2023
GENDER: male
PRONOUNS: he/him
SPECIES: animatronic
OCCUPATION:
gremlin, cymbalist

A rare enough find to be featured in the "Rare Finds Auction," Music Man is a scrapped animatronic turned collectible. He was built as a prototype just before the Funtime animatronics came to be, and even his creator wasn't satisfied with how he turned out. Until the events of FFPS, Music Man was simply left to rust.Fortunately, his one appearance in Freddy Fazbear's Pizza Place was "well-received" enough for him to be re-added to the Fazbear franchise, being mass-manufactured as an unpopular toy in the Pizzaplex's gift shops.Eventually, possibly with the aid of a thief or troublemaker, Music Man escaped the confines of the gift shop and now wreaks havoc around the entire Plex. He nests himself in the almost unreachable vents, and chases down anyone who disturbs his home.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Despite being created alongside the Funtimes (sort of), Music Man's AI is a bit lacking. All he knows is music and cymbal-crashing.Speech:The original Music Man is able to speak, but his successors are limited to playing a music box. After all, he was mass-produced as a toy, not an animatronic.Wandering:These funky li'l spiders can go anywhere they want to. They treat themselves like fugitives on the lam after escaping the gift shop.


FUN FAZ-FACTS:

★ Music Man is eager to make his presence and talents known, even if that talent is just slamming cymbals together.
★ He's an enthusiastic performer and definitely dreams of being in the Fazbear band.
★ RUIN gave him a chance to make his dream come true; he practices his cymbal-playing with other Music Men, hoping to create a band of his own.
★ Whenever he hears loud, rhythmic noises, he automatically assumes a jam session is taking place, and rushes over to join.
★ On the other hand, if he hears loud, chaotic noise, he feels that it is a distraction and rushes over to stop it.
★ He often pays visits to DJMM and looks up to him as a mentor.

MUSIC MAN VERSES

RARE FIND:

Occurs during the days of Freddy Fazbear's Pizza Place, when Music Man was able to perform onstage.


REPLAY YOUR NIGHTMARE:

Ultimate Custom Night verse; Music Man shows up to give William a fatal what-for, not because he's also been wronged, but because William is interrupting his jam session.


I'M IN YOUR WALLS:

Security Breach verse; Music Man nests himself in the Pizzaplex's vents at night, but uses the crowd to "blend in" during the day. He's gotta figure out how to perform, the way he was meant to, without staff finding him.


THE NEW FAZBEAR BAND:

RUIN verse; each and every Music Man comes out of hiding, alters their appearance to match a member of the Fazbear band, and practices their cymbal-playing. They're rehearsing, don't disturb them!


WHY WERE YOU AT BAND PRACTICE!?:

A silly verse for crack shenanigans.

GLAMROCK FREDDY

NAME: Glamrock Freddy
HEIGHT: 6'0"
CREATION DAY: 12/16/2032
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
SPECIES: animatronic
OCCUPATION: singer; caretaker

Glamrock Freddy is the latest and greatest in Fazbear Entertainment’s line-up of animatronics. He appears in the all-new Freddy Fazbear’s Mega Pizzaplex in yet another effort to revive the Fazbear franchise; the Glamrock animatronics themselves are all straight out of the 80’s, as their names would suggest, and Freddy is once again the frontman for his band. This time around, he’s even got shoulder pads and make-up!Aside from performing onstage, children can find him after the show in his Green Room (or in Fazer Blast, the Fazcade, Monty Golf...these animatronics roam a lot); if they have a Photo Pass, they can even hang out with him! The Glamrocks are far safer and more communicative than their predecessors, so they can properly interact with children without incident (up until a certain rabbit invades the Pizzaplex, of course).Like his fellow Fazbear before him, Glamrock Freddy is a treat to be around, especially when he's in his element; he’s adores the limelight, rocking out with his band, and entertaining children. Yet, when nighttime -- or rather, a certain threat -- arrives...for once, it’s not necessarily him that you need to worry about. Instead, it’s that suspicious bunny character -- just who is she? What is her goal here in the Pizzaplex? And more importantly...why is it that, ever since she showed up, Freddy’s animatronic buddies have started to act...strange?


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Glamrock Freddy's AI is incredibly complex. Not only is he intelligent enough to process when a child is in danger and protect them accordingly, but he goes out of his way to communicate with them and problem-solve to get them out of whatever situation they're in. He adapts and learns; he's extremely smart, but of course, that should probably come with an animatronic from the 2030's.Speech:Glamrock Freddy also has adaptive speech, necessary for his interactive capabilities. He's a feat of modern technology, as are all of his fellow animatronics.Wandering:Much like his '87 counterpart, Glamrock Freddy (and his band) are allowed to wander around, even during the day. Somehow, Fazbear Entertainment really trusted whatever programming they used in these models -- funny that they were so easily hacked.Stomach Hatch:Glamrock Freddy was built with a cavity in his stomach; this hatch was originally intended to house birthday cakes and oversized pinatas (y'know, for birthdays), but in dire situations, he will use it to hide and protect children. In other words, think of it as the opposite of Funtime Freddy's storage unit.


FUN FAZ-FACTS:

★ Gregory is his son. He’s already signed the adoption papers.
★ The reason that the other animatronics start to act up in Security Breach is due to a malicious code that starts to creep up in their programming; Glamrock Freddy is never affected, although he himself does not understand why.
★ Despite this, Freddy is implied (at least in the books) to have been "hacked" before the events of Security Breach. He has no memory of this, nor is he aware of how he behaved while he was hacked.
★ Before Bonnie was decommissioned, Freddy was absolutely in love with him. Once it became clear that Bonnie wasn't coming back, he was inconsolable -- up until staff began to lecture (and threaten) him, of course.
★ Losing Bonnie also forced Freddy into a bout of existentialism that he has never quite recovered from. An animatronic's life is finite, and to humans, pointless and replaceable. He knows that he can be decommissioned at the drop of a hat, and so can any of his friends...so he does everything in his power to keep it from happening all over again.
★ His existentialism is...surprisingly well-founded. Unbeknownst to him, he is an amalgamation of his ursine predecessors, with the biggest influence on his personality and coding being Toy Freddy.
★ In other words, his entire shell is made from the parts of other Freddys, and if he ever knew, he might be sent into a crisis he'd never recover from.

GLAMROCK FREDDY VERSES

ROCK N' ROLL:

A verse for when the Mega Pizzaplex first started out, when it was truly a place where fantasy and fun came to life. All of the animatronics were still around, glitches were NOT abound, and Freddy was genuinely happy.


THERE IS NO RABBIT AT THE MEGA PIZZAPLEX...NOT ANYMORE:

After Bonnie is decommissioned, Freddy changes completely; no longer the happy-go-lucky bear he once was, he fears for the safety of his friends at all times. He worries that he might lose them someday, as well -- none of them are safe.


IT'S GONNA BE AN ALL-NIGHTER:

Security Breach verse; Glamrock Freddy's fellow animatronics start to behave strangely, on the hunt for a certain child who's been trapped in the building. It's up to Freddy to protect him and get him out at 6AM.


IT WILL NEVER BE SAFE:

"Leave" verse; Gregory leaves the Mega Pizzaplex, leaving (haha) Freddy to his own devices. His friends are inevitably repaired, much to his relief, but the overarching glitch in their systems does not go away. They are stuck like this. He never sees Gregory again; he assumes that it is because Gregory heeded his advice.


WE'LL FIND AN ANSWER THAT'S RIGHT:

"Redemption" verse; Vanny is mysteriously freed from Glitchtrap's control, and Freddy (with only his head intact) is taken from the Pizzaplex. Alongside Gregory, the three of them become a sort of makeshift family.


STOP HIM:

True ending verse; Freddy and Gregory discover the Freddy's buried beneath the Pizzaplex, along with Burntrap, and decide to stop him once and for all. The Pizzaplex crumbles, and the two of them escape.


FZBR:

Loading Dock ending verse; Freddy and Gregory escape the Pizzaplex using a signature Faz-van. From there, the world is their oyster.


I THOUGHT WE WERE FRIENDS:

A verse in which Freddy succumbs to the corruption that's taking over the Pizzaplex. Since the glitch exaggerates the worst traits of each animatronic character, Freddy becomes a "brat" who cries over the smallest issue and whose first priority is his animatronic friends. Though most people might dismiss him as the crybaby he admittedly is, there's a reason behind his tears...they're not necessarily unfounded.


SET YOUR FAZ-WATCH TO "FUN!":

A verse that serves as an alternative to every canon ending, in which Gregory chooses to stay at the Pizzaplex and Freddy adopts him.


THE PARTY IS STARTING ALL OVER AGAIN:

Timeloop AU; Freddy is forced to relive the events of Security Breach...over and over again. Freddy has to see his friends succumb to their glitches, and over time realizes what Gregory does to them each and every loop. He has to see them destroyed every time. Maybe he can change something, and save everyone...


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Glamrock Freddy is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches…


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Glamrock Freddy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


FREDDY & FRIENDS:

Cartoon verse, mostly for crossovers; "Freddy & Friends" is the latest cartoon series produced by Fazbear Entertainment, now featuring the new Glamrock animatronics. Although the production budget has increased, and the episodes are a bit more plot-driven, some things never change -- all of the episodes still end with a song, and an advertisement for the new Pizzaplex. Taking from the "Freddy & Friends" of the olden days, Glamrock Freddy and his band are both rock-n’-roll stars and mystery solvers.


ARE YOU READY TO ROCK WITH FREDDY:

A silly verse for crack shenanigans.

PROTOTYPE FREDDY

NAME: (Prototype) Glamrock Freddy
HEIGHT: 5'3"
CREATION DAY: 7/25/2030
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
SPECIES: animatronic
OCCUPATION: retired / scrapped

The "original" Glamrock Freddy, albeit one whose malfunctions resulted in him being permanently scrapped.This version of Glamrock Freddy was the first iteration of the character, and as such, Fazbear Entertainment experimented quite a bit with his programming (even mixing it with the source code for the Mimic's AI). He was implemented alongside the original version of the Glamrock band (which, at the time, was NOT Glamrock-themed). For a good year, this band consisted of the original characters (Freddy, Foxy, Chica, and Bonnie) for nostalgic value; as time went on, the characters got repainted and rethemed, fitting the 80's theme of the Pizzaplex as a whole.Freddy was also around for the implementation of "The Storyteller," an AI program that creates stories for the animatronics. This did not go well, and ultimately led to Fazbear Entertainment scrapping the project. Freddy was one of the animatronic characters whose AI did not mesh well with the change, and when he repeatedly started collapsing onstage and during photography sessions, it was decided that he would be replaced.As of RUIN, someone -- or something -- has reactivated Freddy, although his injuries leave him more confused than furious. He's not a threat or a menace, not really, but his blindness to his surroundings (combined with all of his sharp edges) definitely make him a danger to those who approach.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Freddy still possesses an unbelievably complex AI, moreso because it's a mix between the Mimic's base code and whatever the Glamrocks already have going on. Freddy can adapt, learn, and problem-solve. If he was repaired, he might have more braincells than the actual Freddy Fazbear.Speech:This function has been severely impaired, as of RUIN. Akin to Chica, his words either come out in fax or printer noises, or straight-up roars.Wandering:While he's active, sure! As of RUIN, he's mobile enough that he can chase somebody down. Good thing that, despite being headless, his balance is decent.Stomach Hatch:Glamrock Freddy was built with a cavity in his stomach, and his prototype is no exception. This hatch was originally intended to house birthday cakes and oversized pinatas (y'know, for birthdays), but Prototype Freddy holds a present in his at all times. It's probably a Faz-watch, akin to the one Glamrock Freddy gave Gregory.As of RUIN, this hatch looks identical to Nightmare Fredbear's stomach mouth, and would be hazardous to reach into. He isn't entirely aware of this, however.


FUN FAZ-FACTS:

★ Prototype Freddy was around during Bonnie's deactivation and replacement; it was never considered by the higher-ups in Fazbear Ent., but this was likely a considerable factor in his numerous malfunctions and collapses later on. Emotional exhaustion + forcing yourself to perform, am I right?
★ Fazbear Entertainment copied a majority of Prototype Freddy's code & memory data when replacing him (for "authenticity," but also because they're lazy). In an added effort to "fix" him, they scrapped the Mimic bits + any trace of The Storyteller's influence. This is why Freddy possesses many of Prototype Freddy's memories, but also why he's incredibly crisis-prone.

PROTOTYPE FREDDY VERSES

HAPPY FAZBEAR BIRTHDAY:

Pre-Security Breach & RUIN; Freddy performs alongside his fellow animatronics and lives up to his reputation as the band's lead.


THE STORYTELLER:

When The Storyteller comes in, the animatronics have the worst aspects of their personalities exaggerated; Freddy becomes clingy, whiny, and selfish, even wrestling plushes from children. No wonder the tree got torn down.


ABANDONED:

Pre-RUIN verse; once he was scrapped, Freddy was left to rot in a hidden sect of Fazer Blast, similar to Bonnie. It's possible to wake him up...if you can drag his "corpse" to either a charging booth or Parts & Service, that is. Preferably both.


AWOKEN:

RUIN verse; after being "comatose" for years, Freddy stirs again. He's horribly confused, with several parts either missing or different, and he's unable to communicate any of his feelings. As such, he comes across as intimidating or scary to anyone he runs into, including his own friends.


RESTORED:

Post-RUIN AU; Cassie survives and rescues all of the animatronics, including Freddy. Freddy becomes another Glamrock Freddy in every way, even acting as a second father figure to Cassie, and slowly adjusts to being in the "real world."


ARE YOU READY FOR SHATTERED FREDDY?:

A silly verse for crack shenanigans.

CASSIDY

NAME: Cassidy
HEIGHT: 3'8"
BIRTHDAY: 10/23/1977
AGE: 8 (at death)
GENDER: demigirl
PRONOUNS: she/they
OCCUPATION: vengeance

(TW: CHILD DEATH)Cassidy is one of the spirits inhabiting Golden Freddy, and by god, is she a wrathful one. Hell, "wrathful" is an understatement – her rage knows no bounds, especially when it comes to William Afton, the man who killed her. She would stop at nothing to ensure that he faces consequences for what he did -- violent, agonizing, brutal consequences. She wants nothing more than to see him suffer, just as he made her and her fellow spirits suffer.But that’s not all there is to Cassidy. She was a person before all of this tragedy, before the horror at Freddy’s robbed her of her life. In fact, she used to be a lot more soft-spoken and cowardly – when she was first lured to the backroom by William, she even broke down in tears, frozen in fear instead of being able to fight back. That’s part of the reason that she’s so hellbent on sticking to her guns now; she refuses to allow herself to be caught in that position ever again, even if it’s unlikely that she ever will. She wants to have the mental fortitude to break William Afton if she ever sees him again, not crumble all over again.(TW: CHILD ABUSE)On top of everything else, Cassidy didn’t have the best home life; William Afton wasn’t even the original source of her agony. Her father in particular was physically abusive, her mother neglectful, and Cassidy often had to fend for herself in life – even though she was only eight at the time of her death. Freddy’s was her only source of comfort, and even that turned into a nightmare for her when William Afton decided to lure her away.(END TW)


ABILITIES:

Telekinesis:An ability that usually manifests itself when Cassidy is particularly angry, she can (often without realizing it) hurl objects around and cause the very ground to shake. She can also cause electronics to malfunction, and does so quite frequently whenever she shows up; lights flicker, televisions and radios play nothing but static, and even her fellow animatronics will sometimes glitch if they're closeby.Hallucinations:She can cause the guard to hallucinate at any given time; in the first game, the "it's me" hallucinations were a way of sending a message while also (hopefully) distracting him.Agony:An ability only elaborated upon in the books, Cassidy's agony is so powerful that she can infect other objects and people with it. In the instance that she decides to infect one of her fellow animatronics, they will be thousands of times more powerful in the crusade against William Afton, and when using this power against people...well, it saps the life right out of them. They die on the spot.


FUN FAZ-FACTS:

★ One headcanon that I’m soft for, solely because it’s one I had before the ghosts were even named in canon – Susie and Cassidy are related. They were sisters before this whole mess started, but because being a ghost – especially a ghost who inhabits an incorporeal suit like Golden Freddy – messes with your memory and your ability to communicate, Cassidy has completely forgotten about that.
(TW: EYE TRAUMA) Cassidy can’t see SHIT. That’s a part of only inhabiting the torso of an animatronic bear, sure, but it might also have something to do with having her eyes gouged out before she died.
★ You know how the animatronics seem to go after the night guard, regardless of whether or not it actually is their killer that they're hunting down? That may or may not be a result of Cassidy's blindness. It's her idea to chase after the night guard under the assumption that it's William Afton, but they're never right, because it's just a blind guessing game for her.
(TW: CHILD DEATH, TORTURE) Cassidy was one of William Afton’s victims, but the reason she in particular is so hellbent on vengeance and forcing him to pay for what he did through excruciating methods – including tormenting him by killing him over and over and over again in a never-ending nightmare – is because her death was perhaps the most painful and agonizing of the bunch. By the time she died, William was experimenting with agony and remnant, seeing what happened when you tortured a child up until their final moments. It’s the suffering he put her through that makes her so powerful, but it also makes her incredibly sensitive and prone to outbursts of anger.

CASSIDY VERSES

BE VERY AFRAID:

Main verse; used whenever Cassidy takes over the suit and uses it to communicate, frighten, attack, or outright kill somebody on the outside.


I DON'T WANNA BE TWISTED:

A verse for Cassidy while she was still alive.


WE KNOW WHAT SCARES YOU:

Ultimate Custom Night verse; William Afton almost died in the events of FFPS, but Cassidy wasn't satisfied with that. Instead of letting him burn, letting it all end, she put him into a comatose state and decided to torture him with a neverending nightmare -- a hellscape where the animatronics he created, the children he murdered, would kill him over and over and over again. He would never escape, never be free. All the same, Cassidy was trapped there too...but it was worth it to see him suffer. To be able to make him suffer.


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Golden Freddy is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Things aren’t as they seem, however, and this automaton has quite a few glitches...


TOTAL INSECURITY:

Security Breach verse; Cassidy, contained as a virus within an arcade cabinet (thanks to William and Vanny), desperately struggles to free herself and communicate from within.


A GOLDEN GHOST:

Alternate verse for Security Breach, in which Cassidy does manage to free herself from the circuitry she was confined to, but at the expense of losing a proper "physical" form; her spirit is still present, and it is still extremely strong. But as a spirit with no sense of self...she appears extremely distorted whenever she manifests, and her hands simply phase through anything that she might want to kill.This could all be solved by possessing a vessel, which there are an abundance of in the Pizzaplex...but with William Afton's essence consuming 3/4 of the actual animatronics, she has no way of knowing what's safe anymore. She might need to rely on somebody else for help now, much to her dismay.


RUIN:

Yet another alternate verse for Security Breach! Cassidy escapes her arcade cabinet prison, but instead of roaming the Pizzaplex as a spirit, she inhabits an actual vessel -- an android, built to resemble a little girl.Now possessing an actual body, with her sight and senses restored, Cassidy is free to roam the Pizzaplex and set everything right.


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Golden Freddy is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


DO YOU FEEL PREPARED TO DEAL WITH GOLDEN FREDDY:

A silly verse for crack shenanigans.

GRIMM FOXY

NAME: Grimm Foxy
HEIGHT: 9'0"
CREATION DAY: 10/31/1982
GENDER: male
PRONOUNS: he/him
ORIENTATION: aroace
OCCUPATION: spooky pirate

Grimm Foxy is one of the latest additions to Fazbear Entertainment’s line of animatronics, and not in the way you might think; rather than joining the crew as a physical performer, he’s a virtual character a video game. He exists only to scare whoever might pick his levels in FNaF VR's Halloween DLC, and does so by mercilessly hunting them down in either a corn maze or a twisted version of the original FNaF levels (though he also shows up to scratch at a gate whenever the player loses the game).Aside from his footsteps, humming, and the occasional scraping of his hook against the walls, he’s usually silent, and doesn’t like to announce himself. He prefers to intimidate, and keep his prey guessing as to where he is and when he’ll strike – when he spots you, he dashes toward you. In the FNaF-like levels, he functions exactly like his original counterpart, hiding in Pirate Cove; the only difference is, he gradually peers out regardless of whether you’re watching him or not. He needs to be shown a bright light in order to be forced back into hiding.In verses where he is a regular animatronic, he resembles Foxy; the key differences are his behaviors during the night, his obsession with scary stories and fire, and his sinister voice. During the night, he is incredibly aggressive toward the night guard, and will strike far more often than his original counterpart (regardless of how often the cameras are checked). If he manages to catch the guard, he’ll also wind up being far more ruthless than usual – likely torturing him before stuffing him, making his experience as painful as possible. Beyond attacking the guard, there is also a risk that he’ll set the place ablaze if he isn’t watched very carefully, given his obsession with fire.During the day, he’s a lot more tame, since he needs to perform around children. That doesn’t mean he’s completely off the hook, though; since he’s a Halloween-themed animatronic, he’s programmed specifically with scary stories for the kids, but he tends to…go a bit far with them. A few children have broken into tears upon hearing the more gruesome tales. His voice has also intimidated some of them, although nobody knows why it started glitching...nor what caused his attitude to change so drastically.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Grimm Foxy possesses a rudimentary AI, designed to give him a bit of personality, though not intended to stir actual emotions or (god forbid) sentience. That being said, he does indeed experience feelings; this is likely a result of programming gone haywire, as opposed to having paranormal origins, since he’s only present in a VR game.Speech:Grimm Foxy doesn’t have full sentience; most of his dialogue consists of humming and a mish-mash of pre-programmed phrases. His speaking abilities and voice quality are somewhat restricted and minimal compared to the every other model, and throughout encounters, he mostly remains mute.Roaming:A given, provided that one of his minigames involves him chasing the player through a corn maze; he’s built for roaming around, and can easily rush someone if the need arises.


FUN FAZ-FACTS:

★ Grimm Foxy is an extremely violent character, even in verses where he is a regular animatronic; this doesn’t show when he’s actually performing around children, obviously, but when the night shift comes around...
★ His voice sounds similar to Foxy’s, but with a lower pitch and an inexplicable echo (to make it sound more sinister).
★ He’s still a pirate, and has the same mannerisms & dialect that you would expect from one.
★ He can set things on fire, both intentionally and unintentionally, if they brush against his body.
★ Aforementioned headcanon isn’t the case in verses where he is a performer, since the flames are more of a “decoration” than anything else (reminiscent of the decorative lights on a Christmas tree instead of actual flames – those would be a safety hazard!).
★ That being said, he has a fascination with fire, and might or might not set things ablaze if left unattended during the night shift. Just saying.
★ Why is his hook so large? All the better to gouge yer eye out with, ya scallywag!
★ He has a massive soft spot for anything horror-related, especially if it’s Halloween themed.
★ He, along with the other animatronics, is able to recall details such as birthdays, names, and holidays. This is more prevalent in verses where he functions as a regular performer.

GRIMM FOXY VERSES

CURSE OF DREADBEAR:

FNaF VR verse; Grimm Foxy is part of both the corn maze and “Danger! Keep Out!” levels, and will either mercilessly hunt you down or function much like his FNaF 1 counterpart.


HALLOWEEN AT FREDDY'S:

As part of a holiday campaign, a certain pirate fox was dolled up to look scarier than ever; he might’ve even been tampered with to act much more intimidating than usual, and to give more off-putting performances. But, hey...it’s all in the spirit of Halloween, right? It’s not like anything bad could happen.


WELCOME TO THE DREAM:

FNaF 4 verse; takes place in the non-canon Halloween version of the game, of course. He fits right in there! He takes the place of Mangle, and while he doesn’t make as much noise, he does scrape the inside of the closet from time to time, hum, and run at the protagonist if he doesn’t check it for too long.


SPECIAL DELIVERY:

FNaF AR verse (because I can). Fazbear Entertainment’s “eternal package” obviously has a few holiday-themed bonuses, which means that you get the perk of a new animatronic arriving at your doorstep! Grimm Foxy is delivered to your home as your latest robotic buddy, but with a few drawbacks. As it turns out, he might be one of the worst to contend with out of the bunch, since his glitches are abundant and his “battle” mechanics are difficult to grasp...


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Grimm Foxy is part of the Halloween addition, an unlockable character for the party if they manage to play through all of the games in the Halloween section (and if they first beat all of the challenges needed to unlock other characters).


BE YE PREPARED FOR SPOOKY FOXY:

A silly verse for crack shenanigans.

OLIVER EMILY

NAME: Oliver Emily
HEIGHT: 6'0"
BIRTHDAY: 3/22/1967
AGE: 16 (FNAF4); 26 (FNAF1)
GENDER: trans male
PRONOUNS: he/him
ORIENTATION: bisexual
OCCUPATION: bully; night guard; phone guy

Oliver is Henry Emily's oldest son; often neglected in favor of his twin siblings, Ollie was frequently left to his own devices, and became somewhat rebellious and reckless as a result. This would come to a head when his sister, Charlie, died; what was once an angsty phase turned into anger and frustration that he desperately needed to vent. And who else would he vent that frustration on but...Charlie's own twin (and his younger brother), Sammy. Poor Sammy had to endure the brunt of Oliver's bullying, day after day. While there had been teasing and jabs here and there before, they were nothing like the scares and absolute torment that Sammy now suffered. Oliver was getting worse by the day, and his friends -- who always egged him on -- didn't help the situation. Everything kept building until Sammy's eighth birthday, when Oliver's relentless bullying ended in his own brother's death.It goes without saying that his own father had a difficult time forgiving him, if he ever did; Oliver was never disowned or abandoned, and Henry did keep in contact, but this was mostly because he started using Oliver as a tool to spy on Fazbear Entertainment (since he didn't have the heart to stick around). Ironically, Oliver didn't really have the heart, either; even if the restaurants where he would be working were "spin-offs" of Fredbear's, they were all gruesome reminders of what he'd done.Finally, Oliver took on his final gig as a night guard; "final" because he was murdered four nights into the job. Funnily enough, it was by an awfully familiar-looking bear...I thought Fredbear got scrapped?


FUN FAZ-FACTS:

supplemental emily family lore
★ Oliver is left-handed, by FORCE.
(TW: INJURIES, SCARS) Despite knowing the dangers of springlocks, once the delayed realization hit him that his brother was STUCK in Fredbear's jaw, Oliver did everything in his power to get him out. Since he was a bit reckless in his "rescue," this resulted in severe damage to his hands -- one has scars that are still present to this day, and the other suffered an infection so bad it had to be amputated.
(TW: ALCOHOL, UNDERAGE DRINKING) After Sammy's death, Oliver took a page out of Henry's book and started drinking...heavily. Bear in mind, he was only 16, and he was nearly drinking himself to death out of guilt. This pattern unfortunately continued into his years as the "Phone Guy."
★ Golden Freddy was the one to kill Oliver; an interesting factoid when you consider the whole "Goldie is possessed by [bite victim] and Cassidy" theory...

OLIVER EMILY VERSES

ONE BIG, HAPPY FAMILY:

A verse for when everything was okay in the Emily family -- nobody is dead, and everybody gets along (as well as a typical family does, anyway).


THERE'S NO EXCUSE FOR WHAT I DID TO YOU:

FNaF 4 verse; Charlotte dies, and everything goes to shit for the Emily family. Oliver starts taking his hurt and frustration out on his younger brother -- Charlie's twin, Sammy. We all know how that turns out.


POOR CAREER CHOICE:

Post-FNaF 4 verse; a grieving Oliver takes on the role of "Phone Guy," despite never wanting to touch a Fazbear location again. He learns to get used to it, though, and eventually tries to use his position to dig deeper into what happened...up until his untimely death, possibly at the hands of his own brother-turned-animatronic-ghost.


ATONEMENT:

An alternate fate to his death in FNaF, Oliver (as Phone Guy) survives his "death" on Night 4 and lives on to accomplish some of his father's goals in the latter games, perhaps even alongside Michael. (I just want him and Michael to be brothers, okay -- poor Michael had no emotional support through any of his bullshit and that needs changing.)


THIS IS WHY DAD DOESN'T FUCKING LOVE YOU:

A silly verse for crack shenanigans.

SAMMY EMILY

NAME: Sammy Emily
HEIGHT: 3'10"
BIRTHDAY: 5/13/1976
AGE: 7
GENDER: male
PRONOUNS: he/him
OCCUPATION: just a kid (and life is a nightmare)

NOTE: This interpretation of Crying Child / the bite victim is based on my blog's lore, in which the FNAF 4 family is the Emily family.Sammy was born into (what started as) a happy family. Henry was a doting father for the years that the Emily family was intact, and he was especially affectionate towards his darling twins: Charlie and Sammy. Despite being near-identical (even though they were fraternal), their personalities couldn't be more different. Instead of splitting them apart, however, it balanced them out. They clung to and relied on each other, in possibly the most wholesome sibling relationship ever.(TW: CHILD DEATH)This relationship was torn from him on Halloween of 1982, in an incident that he WITNESSED, horrifically enough. During a Halloween party at Fredbear's, his sister left his side for only a few minutes; he saw her stranded outside of the diner's doors, and just before he could grab his dad to tell him what happened, he saw his "Uncle William" pull up to the diner's entrance. Assuming that William had good intentions, he remained at the window, waiting for Charlie to come back -- and instead, he saw William stab his sister and drag her body out of view.(END TW)Traumatized by the sight, Sammy ran for his father, who gently asked about what had him so upset...and then he asked where Charlie was. This prompted the first (of many) crying spells from Sammy, who was so inconsolable that it mortified his father. The party was disrupted by a frantic search for his daughter, one that ended in a call to the police -- Charlie was labelled a missing person, and Sammy couldn't convey to his father what actually happened. How could he?From then on, there was a dramatic shift in the Emily family dynamic. Henry became reclusive and holed himself up in his workshop; Sammy's mother left, fed up with Henry's behavior; and Sammy's older brother was forced to look after him. That wouldn't have been so bad if his older brother hadn't completely changed in the time that Charlie "disappeared."While Charlie was still around, their older brother could be a bit abrasive, but it was always playful -- never malicious. Now, without her around, it felt like his older brother was trying to torture him. From popping out and scaring him, to locking him in confined spaces (reminding him of how Charlie met her untimely demise), it never stopped. Sammy was miserable, and nobody seemed to care.(TW: CHILD DEATH, CHILD INJURIES, HOSPITAL MENTIONS)On Sammy's birthday in 1983, his brother's increasingly violent pranks led to his death. Sammy was hoisted into Fredbear's jaws; his brother and his friends laughed as he bawled. They stopped once they heard a "crunch."Sammy suffered severe head injuries and was hospitalized, but after a week-long coma (during which he experienced horrible nightmares and repeated the week of his birthday) he succumbed to his injuries.(END TW)That wasn't the end of him, though; his spirit now inhabits a golden bear, the same one he adored when the diner first opened. In death, he's still quiet and withdrawn, but he finds company when a certain spirit joins him in 1985.


FUN FAZ-FACTS:

supplemental emily family lore
★ Sammy technically named Fredbear; the character's iconic title was inspired by how he used to pronounce "teddy bear" ("Freddybear").
★ After Charlie died, Sammy became selectively mute; the only time you'd really hear his "voice" was when he cried or screamed.
★ In order to monitor Sammy, Henry created a plush Fredbear that held a walkie-talkie in its paw; through it, he would occasionally check in on his son. He was surprised to find that, after some adjustment, Sammy eventually responded.
★ Fredbear, even after the events of Halloween 1982, was a huge comfort character for Sammy. As such, speaking to Fredbear was a lot less imposing than talking to anyone else. He had no idea that it was his dad behind the voice.
★ With regard to the week leading up to his birthday, the nightmares that Sammy experienced (aka FNAF 4) were heavily distorted. Psychic Friend Fredbear was moreso a manifestation of his thoughts with each passing day than a representation of his dad. His older brother was a remorseless villain who HATED him, because in the time leading up to his birthday, that's what it felt like...etc., etc..

SAMMY EMILY VERSES

ALL IS WELL:

A verse that takes place before the events of FNAF 4, when Charlie was still alive (and the Emily family was still happy).


REALITY OR MEMORY?:

Verse for the events preceding FNAF 4; after Charlie's "disappearance," the Emily family is destroyed, and Sammy becomes victim to his older brother's cruelty.


THE NIGHTMARE WILL BECOME THE TRUTH:

"Nightmare" verse; Sammy is forced to overcome his worst fears each and every night.


YOU ARE SAFE FOR NOW:

An alternative to the entire "nightmares are out to kill crying child" narrative, in which Sammy and the nightmare animatronics are just a funky li'l family. His nightmare sequences in this verse aren't life-or-death, but "playtime" with the animatronics, during which they try to "hunt him down" and get him to bed at a reasonable hour (he avoids his bedtime at all costs).


NOWHERE LEFT TO GO:

After his death, Sammy's spirit possesses Fredbear (later known as "Golden Freddy"). He eventually finds company within his own suit when Cassidy is killed, leading him to share the same space with an extremely angry little gremlin.


I'M JUST A KID AND LIFE IS A NIGHTMARE:

A silly verse for crack shenanigans.

RUTHERFORD

NAME: Rutherford
HEIGHT: 3'10"
BIRTHDAY: 10/31/1978
AGE: 9
GENDER: male
PRONOUNS: he/him
OCCUPATION: survivor

NOTE: This interpretation of the crying child is based on NO CANON WHATSOEVER. Rather, it's based on cr1tikal's gameplay of FNAF 4, which I highly recommend watching.As a wacky incarnation of the crying child, Rutherford is plagued by "nightmares" and an older brother who torments him alike. During the day, he dreads an upcoming party and his brother's antics (which include locking him in various rooms and jumping out of nowhere to scare him), and in the night, he faces down an army of monstrous animatronics who are chomping at the bit to kill him. Of course, it isn't all bad. He's got his friends -- if stuffed animals count as friends, that is.That isn't all! Ironically, Rutherford's nightmares have become an escape for him rather than torment; he's starting to find it fun to squeak his plush Freddy's nose every night, treating him like a fellow soldier in a battle against spooky animatronics. His plush is his only friend in a relentless war, and he's good at his job (warding off the monsters with his squeaking). Rutherford has even begun to warm up to the animatronics who once scared him to his core. He loves shutting the door over and over on them as a sort of "game," and flashing his light in Foxy's face constantly. He might be torturing them more than they are him, at this point.


FUN FAZ-FACTS:

★ Bearing how cr1tikal interpreted the game's timeline in mind (aka, he didn't finish the game, so he thought the nightmares took place alongside the week of the party), Rutherford's nightmares take place every night before and during the week of his birthday party.
★ Whether or not they ARE nightmares is up to interpretation, though. The animatronics seem pretty real to Rutherford, but his fear has eased up over time, so he just plays with them and treats his life-or-death situation like a big game.

RUTHERFORD VERSES

WHEN YOU'RE AWAKE, THE NIGHTMARE AWAITS:

"Awake" verse; basically, this takes place anytime that Rutherford isn't facing down his nightmares.


DREAM YOUR DREAM:

"Nightmare" verse; Rutherford takes on his nightmares with his usual silly attitude, relying on his plush Freddy to squeak and warn him about the monsters.


YOU ARE SAFE FOR NOW:

An alternative to the entire "nightmares are out to kill crying child" narrative, in which Rutherford and the nightmare animatronics are just a funky li'l family. His nightmare sequences in this verse aren't life-or-death, but "playtime" with the animatronics, during which they try to "hunt him down" and get him to bed at a reasonable hour (he avoids his bedtime at all costs).


IF HE AIN'T SQUEAKIN', MY ASS STARTS LEAKIN':

A silly verse for crack shenanigans.

PHONE GUY

NAME: Philip Gorbet
HEIGHT: 6'3"
BIRTHDAY: 10/20/1962
AGE: 25 (FNAF2), 31 (FNAF1)
GENDER: male
PRONOUNS: he/him
ORIENTATION: homoromantic
OCCUPATION: instructor; night guard

Philip, otherwise referred to as “P.G.,” “Peeg,” or “Phone Guy,” is your friendly neighborhood Freddy’s employee; although his job is unspecified, he works the day shift in FNaF 2, and provides both instructional phone calls and tapes to night guards and suited performers. These prerecorded messages inform aforementioned employees about their duties, while also freeing the company from liability.Despite his haunting knowledge of the disappearances of children & former night guards in the establishment, he tries his best to be loyal to the company, even if it means he’s in denial most of the time. In fact, he wholeheartedly believes the cover stories for why the animatronics roam around in the night, up until his death (even though he lost his arm in an animatronic-related accident before then).Once he finally takes the position of a night guard, his perspective of the friendly animatronics becomes altered. Throughout his week, he grows more and more paranoid, questioning everything he’s witnessed over the years – along with whether or not the animatronics are as sweet as he once thought.


FUN FAZ-FACTS:

★ His favorite animatronic is Foxy the Pirate.
★ He is constantly sleep-deprived, and frequently suffers from insomnia and nightmares.
★ Recording messages for a future security guard during his night shift was more of a coping mechanism than anything else; though he had a script freeing the company from liability on the first night, he found it comforting to talk while performing his duties.

PHONE GUY VERSES

REMEMBER TO SMILE:

A verse for P.G.’s day shift at Freddy’s, primarily focused on the timeline of FNaF 2. He’s a normal employee, ranking high enough to instruct workers and night guards, but low enough to still watch over the kids and the animatronics.


GRAVEYARD SHIFT:

Occurs during the events that precede FNaF 1; P.G. takes over as the night guard in yet another Freddy’s location, leaving messages to his future replacement until the night he dies.


POOR CAREER CHOICE:

A verse where P.G. winds up taking the night shift during the events of FNaF 2, taking Jeremy’s place. In similar fashion to his appearance in the first game, he’ll still leave messages for a future night guard, leaving him more susceptible to animatronic attacks.


FAZBEAR'S FRIGHT:

Miraculously, P.G. lives to see the FNaF 3 timeline in this verse! That, or he finds himself in a mysterious future by some unknown circumstances. Either way, he’s bound to be horrified once he finds out what’s become of the Fazbear franchise.


SEE YOU ON THE FLIPSIDE:

A verse in which P.G. continues to haunt the pizzeria as a ghost, alongside the children who possess the animatronics. While he doesn’t have much of a say in the “killing the night guard” matter, he does his best to help them survive the night.


JUST BREATHE:

P.G. narrowly escapes death during his fourth night on the job, and sustains quite a bit of damage in the process; the trauma from the incident forces him to abandon his position as a night guard, though he still insists on working for the company. Maybe he’s looking for answers and a way to redeem himself, or maybe he’s just trying to look out for the poor soul who’s next in line...


FAZBEAR DAYCARE:

An oldie, but a goodie! Based on a tumblr blog that no longer exists, Mike Schmidt and P.G. work together in a daycare, taking care of toddler versions of the animatronics.


EVERYTHING IS OKAY:

A less depressing version of the game’s canon, where Freddy’s is just a normal pizzeria; no possessed animatronics, no dead children, no tragedy. The position as night guard still exists, however, and most of the recruits are still intimidated by the job. As a result, P.G. winds up still leaving messages for them, if only to ease their nerves.


I CAN HEAR THEM CALLING TO ME FROM...:

Ultimate Custom Night verse, since he’s actually a character there! Instead of repetitive calls, however, he’ll likely uncharacteristically taunt the “guard” from beyond the grave.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; to add a few new elements to the “fun-filled” experience, Fazbear Ent. decided to top everything off with a day shift mode! For the most part, it’s an entertaining little tycoon; to provide that additional horror that they’re known for, however, the player might have to keep an eye out for a killer and some missing children…Phone Guy’s role in this completely fictitious scenario is to guide the player through their duties for the day. Some of his traits are a bit more exaggerated (such as his stutters and refusal to swear), since he’s just a character in a video game and not the man himself. He’s not aware of that fact himself, however; in his eyes, the entire experience is reality.


WHO WAS PHONE?:

A silly verse for crack shenanigans.

HENRY EMILY

NAME: Henry Emily
HEIGHT: 5'8"
BIRTHDAY: 7/28/1946
AGE: 33 (Fredbear's era); 47 (FNAF1); 77 (FFPS)
GENDER: male
PRONOUNS: he/him
ORIENTATION: bisexual
OCCUPATION: inventor; faz-founder

Before founding Fredbear’s, Henry was a devoted father of three. He made his living as a small-time inventor, selling the scrapped robotic toys that his children didn't approve of to make an extra buck. Eventually, his talents were recognized by his eventual business partner, William Afton. They banded together to create Fredbear’s Family Diner, a small restaurant with animatronic mascots that also functioned as springlock suits for the two of them to perform in.While operating that innocuous restaurant, he lost both of his children -- his daughter, Charlotte, was the first casualty, being kidnapped and murdered by William. His son followed, albeit in a different manner, being bitten by Fredbear on his birthday. Both incidents were devastating, as were the string of missing children incidents that followed. It didn't take much digging to discover who was behind them, although Henry vehemently denied the possibility for as long as he could; he didn't want to believe that his business partner, his friend, was a monster.Henry, blinded by his own grief, became reclusive and miserable; for a while, he tried to bring his daughter back through his talents, replicating her through machines until he ultimately realized his actions were wrong. As painful as it was, he forced himself to continue living until the day he could avenge his family. To the rest of the world, he’d disappeared; in truth, he lived in shadows, plotting and waiting for his moment to strike back (with the help of a “brave volunteer”).


FUN FAZ-FACTS:

supplemental emily family lore
★ Henry is farsighted, meaning that objects closeby tend to be blurry (when he isn’t wearing his glasses).
★ The animatronics he designed were the “fuzzy” ones (in other words, the springlock suits, the original four, and the refurbished ones present in FNaF 1); William’s were the plastic, glossy ones.
★ The exceptions to the above rule are Helpy (his son) and, in a marginal way, Circus Baby.
★ Henry and his children named most of the animatronics together. Faz Fact: Fredbear's name was the result of Sammy mispronouncing "teddy bear."
★ Before Charlie’s disappearance, Henry was a lot more clean-shaven and only wore professional business attire to work; that all went out the window the moment he lost her.
★ Henry could've been the best father in the world before losing Charlie. Once he did, he changed dramatically, becoming reclusive and overprotective (in his own way), resorting to using technology to spy on his children instead of looking after them and reassuring them himself.
★ Remember "Psychic Friend Fredbear?" That was Henry, using a handmade Fredbear plushie imbued with spy cameras and a walkie-talkie to communicate with his son as he went to-and-from Fredbear's. He so desperately wanted to ensure that his son would be safe from the killer in his restaurant that he didn't realize there was a potential "killer" in his own home.
★ Henry was initially viewed as the culprit for the disappearances of children at Fredbear’s, and the “vanishing act” he pulled afterwards bolstered that theory in the eyes of law enforcement.
★ Even though Henry couldn’t stand the fact that he had a hand in the foundation of Freddy Fazbear’s Pizza, he kept a close eye on things after he disappeared. He wanted to see how bad the damage was...and how demented his former associate was. Even if it made him feel terrible, it also fueled his rage.

HENRY EMILY VERSES

FAMILY MAN:

Occurs before his partnership with William Afton, primarily revolving around his relationships with his wife and children.


PARTNERS (IN CRIME):

Painfully unaware of the monster William Afton is, Henry partners up with him, creating the iconic “Fredbear’s Family Diner.”


DISCONNECTED:

In the midst of the diner’s modest success, Henry finally learns of William’s horrific acts; this leads to a tremendous amount of grief, mourning, and remorse, up until he breaks everything off and disappears.


CONNECTION TERMINATED:

Henry makes his return during FFPS, striking a deal with a “brave volunteer” to finish off the Fazbear franchise once and for all.


DEAD TO THE WORLD:

A verse oriented around the book canon, with a twist; Henry’s suicide was faked, a method of erasing himself from the world around him in a plausible manner. He continued to live in secret, awaiting a day where he could avenge the children that William killed.


THIS IS WHERE YOUR STORY ENDS:

An alternate FFPS verse, in which Henry doesn’t rely on a volunteer to assist him, and undergoes the struggles of owning and managing the pizzeria himself.


DON'T KEEP THE DEVIL WAITING:

Ultimate Custom Night verse (because I can). Henry taunts William in the same fashion as Phone Guy, manifesting as a cassette player that rewinds and replays messages. He can also address William directly from time to time, if he really wants to try and hit a nerve.


COMPLETELY FICTITIOUS SCENARIOS:

FNaF VR verse; to add a few new elements to the “fun-filled” experience, Fazbear Ent. decided to top everything off with a few day shift modes, one of which is centered around Fredbear’s Family Diner! For the most part, it’s an entertaining little tycoon; to provide that additional horror that they’re known for, however, the player might have to keep an eye out for a killer, or perhaps an infamous bite...Henry plays the role of your boss at Fredbear’s, an cameo of sorts for the man who started it all. He’s a lot more rough around the edges personality-wise, since he’s a character in a game and not the man himself; he, of course, isn’t aware of that. The events that play out are horrific, and he bears witness to the demise of his children all over again.


LIVING IN DENIAL:

Another book-oriented verse, in which Henry successfully creates those robotic clones of his daughter and “raises” them. He realizes that it’s all fake, a grief-induced delusion, but he’s too far-gone to care.


TIME FOR FREDBEAR:

DSaF verse! Henry Emily is an independent, brilliant inventor; throughout the late 70's and early 80's, he is commissioned by Henry Miller to create animatronics and springlock suits for the business, and he is paid handsomely for his work. He frequently pays visits to Fredbear's Family Diner to check in on how his creations are holding up, although this ultimately results in quite a few traumatic sights when his suits inevitably fail. That's not even mentioning how unwise bringing his children to a diner run by two child murderers is...


DO YOU WANT A PHUCKING PEEZE CHIZZA?:

A silly verse for crack shenanigans.

CALLUM CROWN

NAME: Callum Crown
HEIGHT: 6'6"
BIRTHDAY: 11/19/1973
AGE: 50 (FNaF 3)
GENDER: male
PRONOUNS: he/him
ORIENTATION: homosexual
OCCUPATION: CEO

NOTE: Callum Crown is a character from Dialtown. I will not be writing his character from the source material on this blog, just the FNAF AU I have for him. If you've read "Tales from the Pizzaplex," just picture him as a fun replacement for Edwin Murray.Callum was born with only one functioning limb: his right arm. He spent most of his childhood in a wheelchair, treated like he was helpless, or as though he had no autonomy of his own. In truth, Callum was an incredibly intelligent kid who knew how to adapt.At the age of six, the first-ever Freddy's location (Fredbear's Family Diner) opened up in Utah. Callum's family took him to the grand opening, and he was instantly transfixed. The animatronics and their almost-lifelike movements were like magic to him; it was a magic he would cling to to for years to come. As he grew, Callum became obsessed with robotics. Taking inspiration from the endoskeletons of Freddy's animatronics, Callum crafted fully-functioning limbs for himself. It was the first step of many to making his name known in the Fazbear franchise.As a young adult, Callum eventually secured a job with Fazbear Entertainment as an animatronic engineer and technician. It was an unfortunately brief stint, with the final location closing just two years after he joined. He moved onto other engineering gigs, but always mourned the loss of his dream job.When Fazbear Entertainment lost its leadership in the 90's-2000's, Callum was the first to take an interest in climbing the corporate ladder. Lucky for him, given the company's history, many employees and higher-ups feared acquiring the position; the doors were wide open for his corporate takeover, so he seized the opportunity.By 2020, Callum had full ownership of Fazbear Entertainment and acted as its CEO. His first order of business was to create "Fazbear's Fright," a horror attraction that celebrated Fazbear Entertainment's morbid history; from there, he took the company in a strange direction, revising its history via video games and scary stories. The goal, essentially, was to make Fazbear Entertainment marketable again by dismissing and rewriting its past...and he succeeded, big-time.Indie point-and-click horror games became full-blown 3-D rendered VR titles, and before long, "Five Nights at Freddy's" was a household name. People were clamoring for the return of a "real-life" Freddy Fazbear's; Callum delivered on that promise, too. Construction of Freddy Fazbear's Mega Pizzaplex commenced in 2028 and completed in 2030. Finally, the people had an authentic location to return to.As you might expect, however, there were some shady practices going on behind the scenes. Cover-ups were rampant during game development (particularly with Help Wanted), and before even a year passed, word went around that the new Pizzaplex already had its fair share of missing children. Instead of acknowledging this, or even taking steps to prevent it, Callum went the route of denial and legal settlements. With how secretive the man is, nobody understands his intentions...and he plans to keep it that way.


FUN FAZ-FACTS:

★ coming soon!

CALLUM CROWN VERSES

FAZBEAR FAN:

wip


WELCOME TO THE FAZBEAR FAMILY!:

wip


RING RING RANG RANG:

A silly verse for crack shenanigans.

MICHAEL AFTON

NAME: Michael Afton (born "Michael Emily")
HEIGHT: 6'3"
BIRTHDAY: 4/18/1966
AGE: 17 (FNAF4); 24 (FNAF SL)
GENDER: male
PRONOUNS: he/him
ORIENTATION: bisexual
OCCUPATION: night technician

NOTE: This interpretation of Michael is canon-divergent. Michael is not the "purple guy," nor is he William Afton's son (technically speaking), but he is the older brother in FNaF 4.(TW: CHILD DEATH)Born "Michael Emily," Michael is actually the oldest of Henry Emily's children (consisting of Charlie, Sammy, and Michael himself). Michael was always close with his father, as were his siblings, but their family was irrevocably shattered when one of the twins -- Charlie -- was snatched and killed one night. Henry was sent into a downward spiral, Sammy retreated into himself and never stopped crying, and Michael?Michael lashed out, big-time. The sorrow he felt from losing his sister turned into aggression and rage, which he unleashed at the biggest reminder he had of her: her own twin. Michael went from callously mocking Sammy and his tears to scaring him silly with a Foxy mask, convinced that his pranks were harmless -- that he was just "venting," and that the laughing fits he had afterwards were his "medicine." But then, it happened -- what was meant to be a silly little gesture at his brother's birthday party turned gruesome and mortifying, and Michael was forever haunted by the consequences of his actions.His brother was dead, and it was all his fault.Ultimately, it was labeled as an accident -- Fredbear was scrapped, and that was the "end" of it -- but Michael never forgot. He struggled to cope with his own guilt; as did his father, who wound up "dead" before the end of the year. Michael was sent to live with his mother, who had remarried in her time apart from Henry; her husband was none other than William Afton, his father's old business partner.(TW: DOMESTIC ABUSE MENTION)Those years living with his mother weren't a respite; in fact, they were worse than he could have imagined. William was horribly abusive and manipulative, and his daughter, Elizabeth, was unfortunately caught in the midst of it all. It was all Michael could do to protect her (especially after the residual guilt of failing to be there for Sammy), but he wasn't enough. Elizabeth wound up dead, too, shortly before the botched opening of one of William's new establishments.(END TW)Michael left his home the moment he was able to, and decided to follow in his father's footsteps -- his true father, Henry Emily. He wanted to be a technician; despite his sordid history with animatronics in the past, maybe he could bring himself to work with robots again. It was what Henry did, and maybe it could be his way of coming to terms with what he'd done. Once he was official -- a certified, trained technician -- he heard from his father. Not William...but Henry. He wasn't dead. The son of a bitch had faked his own death.He'd been overwhelmed by emotions and questions in the moment, but Henry kept things simple -- he had information on what happened to Elizabeth, and he wanted Michael to help "put her back together." So he did; Elizabeth had been like another sister to him, regardless of the circumstances, so he wanted to help. He took on a position as a night technician at Circus Baby's Entertainment and Rental, as instructed; once there, however, he learned just how insidious the establishment actually was. From controlled shocks to the blueprints detailing a few questionable schematics to being stuffed in a springlock suit ("for safety"), his nights there were tortuous and haunting. Still...he followed through on what his father said, and trusted Circus Baby, the one said to harbor his sister's spirit.That misplaced trust resulted in his death...although he didn't truly die. For a week, the animatronics in the establishment paraded around in his rotting husk, using him as a skin suit and controlling him like a puppet. And when that amalgamation finally left him be? He arose, with a solid goal in mind: to destroy this accursed franchise, right alongside the twisted purple mind who'd allowed it to continue.


FUN FAZ-FACTS:

★ His favorite show is “The Immortal and the Restless,” which he watches every night.
★ Michael absolutely adores Helpy. After all the shit he's been through, he swore never to trust another animatronic -- but Helpy is an exception. He's already signed the adoption papers.

MICHAEL AFTON VERSES

LIVES, THEY FELL TO PURE INSANITY:

Takes place before Sister Location, from when he was living under Henry's wing to when he moved in with his mom and Bitch Boy Afton. He's just a disillusioned kid whose siblings keep dying. He might be cursed, in all honesty.


STAY ON YOUR STAGE:

A trained technician now, Michael is instructed by his father to take on the night shift at Circus Baby’s Entertainment and Rental for the express purpose of finding Elizabeth and putting her back together. He follows those instructions, but loses his life in the process...or, rather, he should have.


LIVING DEAD:

After Ennard finally leaves his body, Michael repossesses his own corpse, then spends a few years hiding in the shadows. During this time, he vows to get back at William for putting him and countless children through hell.


FAZBEAR'S FRIGHT:

Technically not canon to the games (maybe), but it’s canon for this version of Michael. Thirty years after the location in FNaF 1 closes, Michael takes a job as a fake security guard in a horror attraction centering around the Fazbear franchise. His goal throughout the week is to save the souls of the children, while also getting rid of the plague that is William Afton; he accomplishes both, or tries to, by burning the attraction down.


THIS ENDS FOR ALL OF US:

After the failed attempt to burn the remnants of the Freddy’s franchise down, Michael receives a business opportunity: namely, to open one last Freddy’s location with the goal of gathering absolutely everything in one place, then torching it.


COMPLETELY FICTITIOUS SCENARIOS:

Michael “lives” long enough to become an incognito beta tester for Fazbear Ent. and finds himself struggling with the life-like horrors inside of the game – especially that rabbit who waves at him from the hallway...


TOTAL INSECURITY:

Michael? Surviving to see the creation of the Freddy Fazbear Mega Pizzaplex? More likely than you think.Michael keeps an eye on Fazbear Entertainment, working under the IT division of the company...up until they decide to expand their horizons and create yet another damned establishment for the franchise. At that point, Michael decides that it's go-time. He infiltrates the Pizzaplex, working as a technician (yet again) while he uncovers the plex's dark secrets.


YOU CAN'T PROVE ANYTHING:

A silly verse for crack shenanigans.

GREGORY

NAME: Gregory
HEIGHT: 3'9"
BIRTHDAY: 12/28/2022
AGE: 12
GENDER: male
PRONOUNS: he/him
OCCUPATION: lil shit

NOTE: I will not be incorporating the events of "GGY" into my interpretation for Gregory, ever. I hate the direction the lore went in for him and I refuse to acknowledge it.Gregory is a runaway; seeking some form of shelter until the morning, he was drawn to Freddy Fazbear's Mega Pizzaplex. What better place for a kid to hide than a massive entertainment venue? It'd be paradise! Or, it would be, if he hadn't been scared out of his wits by the security guard there -- something wasn't right with her.Instead of facing off against her, he resorted to hiding in the star animatronic, whom had malfunctioned during the show (and was, thus, off-limits to most staff until he rebooted). The perfect plan. Of course, when Freddy did power up again, he was overly concerned with Gregory's well-being and insisted on getting him back home. But what was the point in that when Gregory had no home to return to?What started as an attempt to find shelter for a night turned into an attempt to solve a mystery years in the making, Gregory finding a (robotic) parent to replace the ones who'd pushed him to live his life on the streets, and lots of animatronic destruction. But maybe, despite the ever-present danger in being hunted by a killer, he was better off this way.


FUN FAZ-FACTS:

★ Gregory is intent on lying to Freddy for a number of reasons, the biggest of which being his fear that Freddy will abandon him for harming his friends. That was the one rule Freddy had, and Gregory broke it.
★ Not only that, but he broke that rule for selfish reasons. He wanted revenge. Sure, helping Freddy was cool too, but he wanted to hurt the bots who'd been trying to hurt HIM all night. It wasn't fair. It was a painful reminder of all he'd been through already.
(RUIN spoilers!) Cassie is Gregory's estranged cousin; because of the situation with his parents (and the fact that Cassie's dad basically cut them off), he doesn't get to see her super often. The Pizzaplex was one of the few places they got to see each other on a semi-frequent basis.
(RUIN spoilers!) Just as Cassie treasures Gregory and his friendship enough to risk life and limb for him, Gregory cares about her a lot. He goes out of his way to provide emotional support for her when he can (like on her birthday). He doesn't like to be vulnerable or talk feelings, but he'd put himself through a second "Security Breach" just to rescue her, too.
(RUIN spoilers!) I'm taking canon, crumpling it up, and rewriting it myself. Gregory did NOT drop that elevator. He did come back for Cassie and make an effort to guide her out of the basement, but the Mimic hijacked her Roxy-talkie just as she got into the elevator.

GREGORY VERSES

RUNAWAY:

Pre-Security Breach verse; Gregory lives on the streets after running away from his awful home life.


I'M NOT GONNA LAST FIVE MINUTES:

Security Breach verse; Gregory makes the mistake of staying at Freddy Fazbear's Mega Pizzaplex after hours, only to be hunted by a rabbit-suited killer and malfunctioning animatronics alike.


SET YOUR FAZ-WATCH TO "FUN!":

A verse that serves as an alternative to every canon ending, in which Gregory just stays at the Mega Pizzaplex as Freddy's adopted son.


DISASSEMBLE VANNY:

A verse for Vanny's bad ending; Gregory turns the animatronics against Vanny and gets to witness her gorey demise. With the source of the Pizzaplex's troubles supposedly solved, he could go home...if he had a home to go back to. Instead, he has to live with knowing that he inadvertently caused the destruction of his closest friend (and guardian), that he directly killed somebody (killer or not), and return to the streets.


WE'LL FIND AN ANSWER THAT'S RIGHT:

"Redemption" verse; as Gregory completes Princess Quest 3, Vanny is mysteriously freed from Glitchtrap's control. Together, Gregory, Vanny, and Freddy leave the Pizzaplex and become a sort of makeshift family.


WHAT IS THAT THING?:

True ending verse; Freddy and Gregory discover the Freddy's buried beneath the Pizzaplex, along with Burntrap, and decide to stop him once and for all. The Pizzaplex crumbles, and the two of them escape.


FZBR:

Loading Dock ending verse; Freddy and Gregory escape the Pizzaplex using a signature Faz-van. From there, the world is their oyster.


THE PARTY IS STARTING ALL OVER AGAIN:

Timeloop AU; Gregory is forced to relive the events of Security Breach...over and over again. As 6AM approaches every night, he has to wonder if he's doing something wrong -- even when he makes amends with Freddy, or avoids hurting Freddy's friends, he can't figure out the pattern. How can he escape?


DOUBLE TROUBLE:

Exclusive twin verse with @securitybreachdd! Gregory ventures into the Pizzaplex after his twin, Gabriel, who he suspects has been attacked or kidnapped by one of the buggy animatronics (or maybe even that suspicious security guard). Freddy is his only teammate in this ongoing struggle, though the poor bear might get awfully confused with two of these identical gremlins running around and relying on him...


GREGORY, WHAT ARE YOU DOING!?:

A silly verse for crack shenanigans.

CASSIE

NAME: Cassie Warren
HEIGHT: 4'11"
BIRTHDAY: 7/11/2023
AGE: 13
GENDER: female
PRONOUNS: she/her
OCCUPATION: survivor

Cassie is Gregory's strong-willed, albeit terribly gullible, cousin. Her mission to rescue Gregory, and the lengths she went to for said mission (including deactivating her favorite animatronic), was followed out of care and loyalty. Gregory has always been there when she needed him, so now it's time she returned the favor.On the whole, Cassie is genuine and loving. She expresses sympathy for the broken-down animatronics, and shows appreciation for the Fazbear franchise as a whole. Even if they scare her sometimes, the characters she knew while the Pizzaplex was still around are friends, not threats. She wants to help them, if anything.Cassie's father is a Fazbear technician who likes to keep her "in the know" on the secrets of the Pizzaplex...when it doesn't break an NDA, anyway. It's because of her dad that Cassie knows about the older characters from the franchise, like Foxy and Bonnie.


FUN FAZ-FACTS:

★ The events of RUIN take place on her birthday.
★ Cassie is very uncomfortable with disembodied eyes.
★ Glamrock Bonnie was her second favorite animatronic, right next to Roxy. Her fondness for him was definitely influenced by her dad.
★ Cassie was heartbroken when Bonnie got replaced, moreso when her dad didn't give an explanation (like he usually would).
★ Because of the Bonnie situation, Cassie really isn't fond of Monty.
★ Cassie got to ride the log ride attraction before it ever opened to the public, thanks to her dad.
★ Her proficiency with a Faz-wrench is from years of watching her dad in action...and from toying around with them when he wasn't watching.
★ Her dad shares his collectibles with Cassie whenever she shares interest; she cherishes her collection of Roxy and Bonnie plushes.

CASSIE VERSES

(IN)SECURE:

Pre-RUIN; Cassie is a lonely kid, but at least she has her family...and the animatronics at the Pizzaplex. It'd be a shame if anything happened to them.


I GOT YOUR MESSAGE:

RUIN verse; summoned by a mysterious message from Gregory, Cassie goes to check out the abandoned remains of the Pizzaplex.


REPAIR:

An alternative to RUIN's elevator ending, in which Cassie survives her fall (likely with Roxy's help). With newfound determination, Cassie's goal this time is to set things right -- repair the animatronics, if possible, and find a way to escape. She can't just leave them there.


THE PARTY IS STARTING ALL OVER AGAIN:

Timeloop AU; Cassie is doomed to repeat the worst night of her life, over and over. Each time, she discovers something new -- the wet floor bots are the key to a secret room in Bonnie Bowl, there are hidden security cameras in some of the terminals, etc.. She experiences different endings, but nothing really changes. She's beginning to lose hope that her nightmare will ever end.


AM I REALLY DOING THIS?:

A silly verse for crack shenanigans.

BUSTER

NAME: Benjamin "Buster" Warren
HEIGHT: 6'3"
BIRTHDAY: 8/22/1968
AGE: 67
GENDER: male
PRONOUNS: he/him
OCCUPATION: faz-technician, father

Benjamin, not-so-affectionately nicknamed "Buster" by those who knew him in his teenage years, is a father with quite a heavy backstory.As a teenager, Buster was a punk with a rebellious streak; ever the fan of Freddy Fazbear's Pizza (or at the time, Fredbear's Family Diner), he and his friends would dress up as the characters and scare or tease little kids. Buster dressed up as Bonnie, of course. One child in particular was at the center of these pranks; the little brother of one of his friends, an "annoying brat" who never stopped crying. Buster and the others always found his fear hilariously exaggerated.(CHILD DEATH TW)Their actions eventually culminated in a worst-possible scenario. They all laughed as they shoved "Foxy's" kid brother into Fredbear's jaw; they weren't laughing when the jaws snapped shut, and the kid's head was crushed.(END TW)With a death on their hands, the group inevitably split, finding the guilt and memories too much to bear. Half of the group swore off Freddy's, finding it too difficult to exist in the same building, around the same characters. Buster, on the other hand, wanted to atone for his mistakes -- especially having been one of the crueler bullies in the group.Buster's life eventually grew beyond the traumatic events of his past, although he doesn't know whether the others can say the same. Not only is he working with Fazbear Entertainment on their latest project, the Mega Pizzaplex, but he has a family. A daughter. He'd do anything to keep her safe, to make up for everything he did in the past.


FUN FAZ-FACTS:

★ Buster still occasionally goes by "Buster," but it's more of an affectionate nickname now -- not one meant to convey what a "menace" he is.
★ Bonnie is still his favorite character. He often shares his love for the older characters, and his knowledge of the "lore," with his daughter.
★ Buster was devastated to see Fazbear Entertainment replace Bonnie the way they did. Because he saw the damage that Bonnie had sustained, he was also forced to sign an NDA about the whole incident.

BUSTER VERSES

A WORKSHIFT CAN BE DEADLY...:

Main verse; takes place before the Pizzaplex gets ruined (ba-dum-tss). Buster is just your average Faz-technician, albeit one who treats EVERY day like it's "take your kid to work" day.


REPAIR:

Post-RUIN AU, in which Cassie brings her dad onboard to help with restoring the robots, and possibly giving them a place to stay.


TOO MANY BOTS:

A sillier follow-up to the previous verse; in a sitcom-esque fashion, Cassie brings home every single animatronic she can, hopeful that her dad will help repair them. He's willing to help, but there's no way they have enough space for all of them...


BACK FOR ANOTHER BITE:

A silly verse for crack shenanigans.

VANESSA

NAME: Vanessa Anderson
HEIGHT: 5'9"
BIRTHDAY: 6/13/2011
AGE: 23
GENDER: female
PRONOUNS: she/her
ORIENTATION: homosexual
OCCUPATION: night guard

NOTE: Vanessa is canon-divergent! This version of Vanessa is based on my interpretation of her before the game was released (with a couple of tweaks because canon screwed me over). She has no affiliation with Vanny, aside from...y'know, having a similar name and being related to her by blood. More on that in a bit!Vanessa Anderson is Vanny's twin. Theirs is an age-old story of a surprise twin birth, which forced their parents to improvise and name them the same thing (think Gravity Falls -- "having twins was not [their] plan, so [they] just shrugged and named both [Vanessa]"). The twins' family lives were the same, and yet they couldn't be more different; they were essentially tugged to and fro between their parents, especially in the midst of their divorce, and it left the two of them traumatized.(TW: EMOTIONAL ABUSE)Vanny was manipulated and forced to testify against their mother, with most (if not all) of the testimony being deceitful; Vanessa was essentially coerced to do the opposite. In a way, they were pushed to battle each other in court, and it hurt them both. They'd been each other's confidants throughout the entire mess, yet they had to tear each other down in the courtroom because of their parents. Their parents were ultimately given joint custody (with their mother, thankfully, being their primary caregiver), but the results might have been different if it was known just how deeply their father affected Vanny's psychological health. The divorce scarred them both, and neither of them really healed from it.(END TW)Their roads diverged the moment they were old enough to move out; Vanny said her goodbyes and set off to pursue a career in IT, and Vanessa...well, Vanessa did whatever she could, so long as it meant that she didn't have to stay in that house anymore. Vanessa always had difficulty making ends meet, however...it was a struggle to pay the rent every month.Then came the day when she received a mysterious invitation to work for Fazbear Entertainment. How or even why, she had no idea -- but she knew better than to look a gift horse in the mouth. She'd just lost a job and she was strapped for cash, so how could she refuse? Thankfully, despite being terribly inexperienced, she was hired without many follow-up questions. For a while, she considered it a bizarre blessing. How did she get so lucky?That luck wasn't meant to last, obviously. Certain aspects of her lifestyle might have suggested otherwise, but Vanessa was incredibly sharp-witted and had a very keen eye -- it didn't take her long to connect a few dots, to recognize the pattern between disappearances and the location she'd been assigned to. Not only that, but...was that a bunny that she caught lurking around the corner? And why did it watch her like that?


FUN FAZ-FACTS:

★ Vanny so happened to be the twin who joined up in the IT division, play-testing FNaF VR and working on FNaF AR's animatronics. Vanessa had no connection to Fazbear Entertainment, not until she was mysteriously invited to work for the company.
★ Who invited her to work there? It may well have been anyone -- a clerical error on behalf of someone who meant to hire Vanny, who technically shares the same legal name (the skill when it comes to naming your newborn twins, am I right?), or perhaps an intentional screw-up from somebody on the in-or-outside who knew of Vanny's plot. Even Vanessa's interviewer seemed to catch onto how inexperienced and unqualified she was, but she got the job anyway.
★ Vanessa has no idea that Vanny is actually the one inside the bunny suit; additionally, if you removed the suit, they would look eerily identical (despite having lived separate lives). On Vanny's end, this is likely meant to be a misdirect.
★ Vanessa has good intentions, but these will likely be thwarted by Vanny occasionally taking her place throughout the night and tricking children who are looking for a security guard to help them. Pick the wrong twin, and you'll pay the price.

VANESSA VERSES

A TALE OF TWO VANNYS:

Takes place anytime before the events of Security Breach.


SECURITY BREACHED:

Security Breach verse; Vanessa becomes a night guard for the new Pizzaplex, only to realize that she might be in too deep once disappearances start piling up. In the end, she decides to solve the mysteries of the Pizzaplex herself, entirely unaware of the heartache that might arise once she does.


DOUBLE TROUBLE:

A verse in which Vanessa and Vanny wind up working together; either Vanessa ALSO winds up under Glitchtrap's influence, or she caves into her sister's plot by virtue of wanting to stop her. Betrayal or not, they're in it together for the moment.


I'LL FOLLOW YOU INTO THE DARK:

Alternate verse where Vanessa actually is Vanny; she effortlessly infiltrated Fazbear Entertainment all on her own, all while being possessed by a horrible bunny-man. Deep down, she has some level of self-awareness about this -- even typing "help" into the company's computer when her consciousness peeked out for a split second -- but otherwise? She's a bit of a hopeless case, fully succumbing to the ideals of one bastard bunny.


YOU'RE SUPPOSED TO BE ON LOCKDOWN:

A silly verse for crack shenanigans.

ABBY SCHMIDT

NAME: Abby Schmidt
HEIGHT: 4'2"
BIRTHDAY: 4/11/1990
AGE: 10
GENDER: female
PRONOUNS: she/her
OCCUPATION: artist

wip


FUN FAZ-FACTS:

★ coming soon!

ABBY SCHMIDT VERSES

ART HOLDS TREMENDOUS POWER:

fnaf movie


GOING BACK:

Security Breach verse; Vanessa becomes a night guard for the new Pizzaplex, only to realize that she might be in too deep once disappearances start piling up. In the end, she decides to solve the mysteries of the Pizzaplex herself, entirely unaware of the heartache that might arise once she does.


YOU'RE SUPPOSED TO BE ON LOCKDOWN:

A silly verse for crack shenanigans.

ANDREW

NAME: Andrew
HEIGHT: 4'5"
BIRTHDAY: 10/28/1973
AGE: 12 (at death)
GENDER: male
PRONOUNS: he/him
OCCUPATION: spreading agony

Andrew is a vengeful spirit who jumps around throughout the Fazbear Frights series; he first manifests as a ghost wearing an alligator mask, then goes on to possess the animatronic Fetch, before finally inhabiting the Stitchwraith. The Stitchwraith, a vessel he shared with another boy named Jake, would be the last form he took before "moving on." I use that term generously, as Andrew was never truly "freed" (as Jake had intended for him to be). No afterlife, no happy ending. Instead, Andrew unwittingly took on a new role: that of Old Man Consequences.In each of Andrew's forms, his vessels were used as a way to unleash his agony. In the hospital, alone with the man who inflicted the pain and torment that had landed him there in the first place, his ghostly form ensures that his tormentor doesn't rest in peace. He doesn't allow the man to die; he even thwarts the nurses' attempts to practice euthanasia. A battle between their spirits keeps the man trapped in a neverending nightmare, akin to William Afton's hell from UCN, if not identical to it. As Fetch, although the animatronic was obedient, Andrew's agony played some influence in the more gruesome aspects of the story -- biting off a man's finger and delivering it to his owner, for instance. And as the Stitchwraith...For a while, Andrew went around straight-up murdering people. Anybody he touched would literally have the life drained out of them due to the amount of agony that he possessed; it was so overwhelming that they couldn't fight back, and when he was done with them, they were nothing but hollowed-out husks with bleeding eyes. It wasn't necessarily that he wanted to kill them, although he did want to scare and even hurt them -- for the most part, it was his inherent, overpowering anger doing the work for him.(TW: CHILD DEATH)It doesn't need to be said that Andrew was not always this "demented" and angry. You don't get that way unless somebody or something really, really messed you up, and that was most certainly the case for Andrew -- aforementioned "somebody" was William Afton, and aforementioned "something" was the horrific death he was subjected to. Andrew's death was similar to Cassidy's in nature -- another experiment by William, conducted to see just how much agony he could extract from a spirit if he put them through the most gruesome and torturous death he could. Surprise, surprise, the answer is: a lot.(TW: CHILD ABUSE)But, as any avid Fazbear Frights reader ought to know, agony doesn't necessarily begin at death. Andrew's family situation was terrible; an only child, unwanted by his only parent. His mother had died in child birth, and instead of taking it as a sign that he ought to cherish the only remaining member of his family, his father decided to blame him. This abuse and projected hatred often went to the point of hitting Andrew, who took the beatings because he'd internalized the blame that had been forced upon him. It was really no wonder that, when the yellow bunny at Freddy's noticed how utterly miserable he looked & told him that he knew a special spot where he would always be safe, he listened and blindly followed.(END TW)Andrew would come to regret that decision, but not for long. Soon it'd be the bunny who'd regret ever messing with him.MORE ABOUT OLD MAN CONSEQUENCES.


ABILITIES:

Animatronic Hopping:Andrew can jump ship between different animatronics in the series, usually switching between them once they're completely and utterly destroyed. Considering that he has a tendency to piss off anybody he interacts with as an animatronic, that sort of thing happens a lot.Agony:Andrew's agony is so powerful that he can infect other objects and people with it. In the instance that he decides to infect one of his fellow animatronics, either by "jumping ship" or touching it, it exudes a positively devastating aura & is effectively "cursed" from then on. All of the Fazbear Frights stories can be explained by this phenomenon, with Andrew's agony spreading through all of these animatronics and them, by extension, spreading fear and chaos throughout the land. And, of course, when he uses this power on people...they die on the spot. His agony sucks the life right out of 'em.


FUN FAZ-FACTS:

★ coming soon!

OLD MAN CONSEQUENCES

NAME: Old Man Consequences
GENDER: male
PRONOUNS: he/him
OCCUPATION: void fisherman

After the events of Fazbear Frights #6, it's assumed that Andrew has moved on; however, this is not the case. With all of the chaos transpiring at the time, instead of being released from his animatronic prison and being freed completely, Andrew's spirit was lost -- in other words, without Jake there to "guide" Andrew with those positive thoughts, he was doomed to the void. He was a spirit who wasn't ready to pass on, after all; his agony had stranded him in the world of the living for so long, and he wasn't in any condition to move past his turmoil.For some time after the events of his story, Andrew found himself stranded in a completely desolate void, isolated from time and space itself. There was nothing but endless black, a space that he would need to grow adjusted to for the rest of eternity. This was his afterlife now.Despite fighting it, even throwing a tantrum and yelling at and for Jake, he wound up settling down there. He didn't have a choice, after all -- this void was his home now. He could never leave. After some time, he figured out how to manipulate the space around him, to create a setting that he would be content with. He had enough power left to do that much. He went through a few stages -- the void went from a Freddy's, where he could vent his anger out on a specific animatronic, to a house where he could vent his anger on a specific manifested person, to a simplistic "lake" for him to spend the rest of his days.He'd calmed down much more by this point, obviously, coming to accept that there was no way for him to leave -- so he might as well enjoy it any way he could.Being an expance that transcends space and time, Old Man Consequences' void is present in both FNaF World & UCN, with "Old Man Consequences" still inhabiting it. He introduces himself as such as a way to represent his age, or how old he feels that he is now, as well as the concept of his new home. It's not a happy place. It's where you land when you've messed up, and when you're beyond salvation. But...he's more than happy to have company, if you have the misfortune of landing there.


FUN FAZ-FACTS:

★ coming soon!

ANDREW VERSES

I DON'T WANNA BE TWISTED:

A verse for Andrew while he was still alive.


I AM THE MONSTER LURKING:

Occurs anytime during Fazbear Frights, while Andrew is jumping from animatronic to animatronic and wreaking havoc. This includes his time spent as the Stitchwraith with Jake.


SIT A WHILE:

After being thrown from the Stitchwraith with the hopes of moving on, Andrew instead finds himself in an isolated void. After a lot of inner turmoil, he eventually settles into his new "home" and creates a new role for himself as "Old Man Consequences."

FETCH

NAME: Fetch
HEIGHT: 1'5"
CREATION DAY: 3/3/1985
GENDER: male
PRONOUNS: he/him
SPECIES: animatronic REG
OCCUPATION: retrieval unit

Fetch started out as a prize to be won in Freddy Fazbear’s Pizza, though he was such a big-ticket item that nobody ever won him. Fetch functioned by connecting with his owner’s phone, and whenever his owner wanted something, he would then retrieve it for them. This was accomplished through a feat of programming; Fetch is a type of “REG,” or “Random Event Generator.” He operates by reading texts and interpreting “intentions” that are put out into the universe.(TW: ANIMAL DEATH)In the book, when his owner needed help with a translation on the Spanish homework, Fetch gladly texted him one. And morbidly enough, when a dog started to “threaten” his owner every day, Fetch killed it and put its corpse on the doorstep as a “gift.”(END TW)Technically speaking, Fetch’s intentions are pure; he simply wants to make his owner happy, no matter the cost. Unfortunately, he has a tendency to interpret messages literally, which can lead to a number of problems. He's also rather overprotective, often resorting to grotesque violence in order to protect his owner. So, in essence…if you decide to adopt this dog, be careful what you wish for.


TECHNOLOGICAL CAPABILITIES:

Artificial Intelligence:Fetch has a basic level of artificial intelligence, enough for him to interpret the texts he receives and somehow "fetch" whatever they are requesting. He also has some level of emotional intelligence, demonstrating a level of overprotectiveness and care for his owner, no matter how they treat him.REG:Fetch is a "Random Event Generator;" in essence, he reads what intentions his owner puts out into the universe, interprets what they are, and then does whatever he can to make them happen. So basically, he fetches any object that his master wants, any time, any place.Texting:A bit of an unusual skill; instead of communicating via speech, Fetch communicates through text messages. He will often send cryptic text messages, asking how his owner is, or telling his owner that he will see them soon, etc.


FUN FAZ-FACTS:

★ coming soon!

FETCH VERSES

I'LL GO AND FETCH IT FOR YA:

Occurs during the story, "Fetch;" Fetch will either be trying to retrieve things for his owner, Greg, or lurking not too far from him, waiting to help. He can still interact with other people, but he might be hostile (depending on the circumstances).


LET'S JOIN AND PLAY FETCH:

A verse where anybody else becomes Fetch's owner, and he can interact with them accordingly, loyally fetching them anything they require -- even if he takes a few requests too literally.


SPECIAL DELIVERY:

FNaF AR verse; as part of a subscription to Fazbear Entertainment’s “eternal package,” Fetch is delivered to your home as your latest animatronic buddy. You’ll never be alone again! Funnily enough, though, this automaton isn't out to get you. Instead, it seems like he's just waiting for you to give him a command...


JOIN THE PARTY:

FNaF World verse; all is not well in Animatronica. Animatronic Village? Village-tronica? We're working on it. The point is that something is horribly wrong! There are bizarre creatures roaming the village, even some that resemble the animatronics themselves, meaning that something bad must have happened in the flipside.Fetch is one of several party members trying to right whatever could be wrong in their little village...but there might be more than meets the eye in this "game" of theirs.


TOTAL INSECURITY:

Security Breach verse! Fetch is yet another "retro" animatronic who's been restored to meet Fazbear Ent.'s (low) standards, and performs an important function: retrieving children who have been reported as "missing." Alas, because of the presence of the Pizzaplex's current security guard, he doesn't get to perform this function very often. He can also be used to "fetch" miscellaneous items around the Pizzaplex; this is a feature of his programming that is often abused by guests and staff alike.


FETCH FROM FETCH FROM FETCH FETCHES THINGS:

A silly verse for crack shenanigans.

TAG-ALONG FREDDY

NAME: Tag-Along Freddy
HEIGHT: 2'0"
CREATION DAY: 3/2/1985
GENDER: male
PRONOUNS: he/they
SPECIES: toy
OCCUPATION: friend; babysitter

"Tag-Along Freddy is a kid's and a parent's best pal. Freddy goes where your little one goes and sends you live updates on your Tag-Along Time Wristwatch (Wristwatch included) so you'll know your little one is happy and safe. You may have to be out of sight sometimes, but Tag-Along Freddy is the bear who is always there!"As Tag-Along Freddy's tagline indicates, he is the bear who's always there! Akin to "Psychic Friend Fredbear," this Freddy is a companion who acts as a babysitter for busy parents. With state-of-the-art technology and monitoring protocols, he can even communicate through a wristwatch to give live feedback about whatever your child is up to; he's able to register locations, as well as various activities and dangers, all in the name of child safety.Unfortunately, he's not a fool-proof method to keep track of children; some of his updates can be rather vague, especially with regard to actual hazards and child disappearances. Texting a parent "gone" when their child actually goes missing isn't necessarily ideal...


TECHNOLOGICAL CAPABILITIES:

Wristwatch Communication:Akin to Fetch texting his owners, Tag-Along Freddy sends texts through his "Tag-Along Time Wristwatch" in order to keep parents updated on the status of their children. This process doesn't consist of him messaging parents with his little bear paws, but rather, his A.I. communicating via a number of pre-programmed messages. It's a less-advanced version of Fetch, basically.Child Monitoring:Astoundingly, Tag-Along Freddy is able to keep track of children and log their activities accordingly, which requires a certain degree of intelligence. He can recognize different activities and assess dangers accordingly, although he isn't necessarily the best with warning parents about hazardous situations...which, for a toy meant to keep children protected, isn't really ideal.


FUN FAZ-FACTS:

★ coming soon!

TAG-ALONG FREDDY VERSES

WHY DON'T YOU GO TO THE CLIFFS:

"The Cliffs" verse; Tag-Along Freddy is given to Tyler Stanton as a gift, in the hopes that his added supervision will help Robert as a stay-at-home dad. Freddy does his job well...until Tyler goes missing, and the only thing Freddy can text is "Gone."


A KID'S AND A PARENT'S BEST PAL:

Default verse for interactions with Tag-Along Freddy; if I'm using this one, assume that the little guy has been assigned as your muse's playmate (and secret spy)! He'll be your bestest buddy, but he'll also send constant updates to anyone connected to his wristwatch about your activities...so basically, beware if you engage in anything dangerous around him, even if all of his pre-programmed "danger" phrases are a bit too vague for comfort.


TOTAL INSECURITY:

Tag-Along Freddy makes his reappearance in Security Breach as a refurbished toy in Glamrock Gifts (this time sporting Glamrock Freddy's look). He also acts as an honorary Daycare "Attendant" (he doesn't have that title officially, but he loves helping Sun and Moon out); his wristwatch and monitoring functions are ideal for a childcare setting, so he fits right in!Although Tag-Along Freddy cannot move in any other verse, functioning like a regular stuffed animal, he is actual capable of movement in this one. Thanks, technology.


HE'S HERE, HE'S THERE, HE'S EVERYWHERE:

A silly verse for crack shenanigans.

JACK KENNEDY

NAME: Jack Kennedy
HEIGHT: 5'8"
BIRTHDAY: 10/13/1961
AGE: 20's
GENDER: male
PRONOUNS: he/they
ORIENTATION: gay gay homosexual gay
OCCUPATION: dayshift employee

Orphaned with two siblings, Jack had to learn independence fairly quickly; though his older brother, Peter, shouldered most of the responsibility in their tiny household, he had his fair share of duties. The two of them looked after their younger sister, Dee; for a while, even if it was burdensome at times, they were a happy family. Eventually, Peter moved out with his wife, leaving Jack to handle everything at home; as such, he got a job as a night guard in a local restaurant, Fredbear’s Family Diner.It didn’t take long for him to screw everything up. Leaving Dee alone in the restaurant for a single moment led to her “disappearing;” the grief that enveloped him afterwards led to him developing a drinking habit. Finally, everything escalated when he was caught by the animatronics during the night, being stuffed into one of the spare suits; though his soul left his body, he was offered a chance to “live” again. In exchange for his promise to save the souls of every child that fell victim to the Fazbender franchise, he would receive a second chance.He accepted, of course. From that day onward, he followed through on his word, tracking down every Fazbender location he could and ensuring that the children murdered there could have their happiest day.


FUN FAZ-FACTS:

★ Even when caked in make-up, Jack has springlock scars that are visible to those with a keen eye.
★ The "disappearance" of his sister, Dee, was pinned on him by the owners of Fredbear's (Henry Miller & William Afton).
★ After his death, Jack attempted to make up with Peter; however, with news reports spreading of Jack's supposed involvement in their sister's death, Peter found himself growing increasingly suspicious of his own brother. Jack was inevitably kicked out as a result.
★ Harbors a relentless grudge against Henry; not only did he laugh in Jack’s face while he was dying, he was the man responsible for killing his sister.
★ Jack's feelings on Dave are...mixed. Rather, his feelings towards Dave's feral side are woefully complex. William Afton is simultaneously a man deserving of nothing but sympathy, and yet nothing but hatred. Jack is frequently annoyed by him, but he also shares an intimate knowledge of William's past that nobody else does. He knows why William is like this, and he wishes he could fix things. He wants to help, but all the same...William's "feral" side might be beyond fixing.
★ Don’t be surprised if Jack lies about his name. That’s become a habit of his, since he has to change his identity at every Freddy’s location he applies to.

JACK KENNEDY VERSES

NAMELESS NIGHT GUARD:

Takes place during the era of Fredbear’s Family Diner, lasting until Jack himself is killed after being stuffed into one of the spare suits overnight.


SOULLESS EMPLOYEE:

After thwarting death by accepting a deal, Jack spends his time working at numerous Freddy’s locations. Wherever Dave is, he’ll follow, saving the souls of the kids there. In other words, this verse encompasses the events that occur during & between DSAF 1 & 2.


FAZBENDER REVIVAL:

After the Fazbender franchise dies off, Jack goes out of his way to bring it back. This time around, he’s determined to gather all the pieces in one place and get rid of them once and for all.


LEGACY:

A verse for the evil routes; instead of saving the children Dave kills, Jack opts to help Dave kill them off. Being a soulless entity, he feels no remorse for his actions, even considering his murders his “legacy.”


WHY DO YOU WANT TO STAY?:

Regular ol’ Five Nights at Freddy’s verse; for the most part, his backstory is the same. He’s just a reanimated corpse working the day shift, looking to free the souls of the kids and maybe give William Afton a piece of his mind in the process.


WHO ON GOD'S GREEN EARTH NAMES THEIR FAST FOOD JOINT "BEAR!?":

Dialtown verse! Jack is the proud owner of 'bear.' right alongside his husband, William. Unlike in DSAF, he invests plenty of effort into his business, fully intending to get a profit out of it. Although he's obviously far more ethical than every Fazbender's to come before him, he has some questionable methods when it comes to running his restaurant -- for instance, investing all of his earnings into an account for a "mythical" creature so he doesn't need to pay taxes, not mandating bathroom breaks (he's a corpse -- he's practically forgotten what those are), etc. Needless to say, shenanigans ensue.

FRITZ GLADE

NAME: Jeremy Fitzgerald Fritz Glade
HEIGHT: 5'11"
BIRTHDAY: 11/22/1968
AGE: 18 (FNAF2); 52 (POPGOES)
GENDER: male
PRONOUNS: he/him
ORIENTATION: bisexual
OCCUPATION: inventor; popgoes founder

In his youth, Fritz went by another name: Jeremy Fitzgerald. When he was younger, he was cheerful & bright, not to mention one of Freddy Fazbear’s biggest fans. That didn’t last for long, though; at the age of 18, he was employed at the pizzeria as a night guard, where he had to survive being hunted down by his favorite animatronics. On his last day there, after being transferred to the day shift, he was bitten by Toy Bonnie – an event that came to be known as the “Bite of ‘87.”He barely survived; his only “salvation” came in the form of a mysterious mass donation of blood while he was in the hospital, implied to have been gathered from victims at Freddy’s, all of whom were killed by his twin brother in the hopes of saving him. The incident changed him; not only because of his newly-developed trauma regarding the Freddy’s animatronics (especially Toy Bonnie), but because of the brain damage he suffered, resulting in the loss of memories and a change in attitude. During & after his recovery, he was also swarmed by journalists and reporters, which led his family to move out to England and change his name.Despite his traumatic experiences, he did manage to lead a rather fulfilling life, having a daughter and becoming a well-renowned inventor. His technological prowess over the years became a marvel, and eventually, he decided to utilize his skills to create a business of his own. Popgoes Pizzeria: a proper establishment, devoted to transparency, honesty, and safety (a direct contrast to Freddy’s hazards, malfunctions, and tragic history). Whether or not he succeeded in that endeavor is up for debate.


INVENTIONS:

★ Several electric guitars, all of which were sold to a secondary school (late 90’s).
★ A video game, made with the help of his daughter, Bonnie (2016).
★ A road-safe self-driving car (2019).
★ WeaselWare, the operating system that his pizzeria runs on (2023).
★ 3D printers (2023).
★ The Popgoes Pizzeria animatronics (2023).
★ Sec-Strings, the security guard in POPGOES, as well as a test for his experimental AI (2024).
★ Simon, an artificial intelligence meant to function as a replica of his deceased brother (2024).


FUN FAZ-FACTS:

★ In the POPGOES universe, Simon Fitzgerald (Fritz’s twin) is the “purple guy.”
★ Fazbear’s Fright still existed in the POPGOES universe; Simon was an attraction there, imprisoned in a springlock suit, until the place burned down. Afterwards, when parts were sold off at an auction, Fritz bought the remnants of Springtrap and used the DNA inside of the costume to “revive” his brother...as a robot.
★ Fritz named his daughter after the animatronic that bit him in an effort to decouple the name from his trauma.
★ Sometime before the events of POPGOES, Bonnie decided to “scare” him by wearing a Toy Bonnie mask; in a blind panic, Fritz killed her and severed her limbs with an ax, not realizing it was her until it was too late.
★ The “Shadow Bonnie” that attacks the player in-game is possessed by her.
★ The animatronics in POPGOES were originally built as “scarecrows,” meant to ward off Fritz’s nightmares. The idea was inspired by him consulting with a psychic.

FRITZ GLADE VERSES

FAZBEAR FANATIC:

Childhood / early teens verse; Jeremy adores Freddy Fazbear’s Pizza, and visits it as often as he can, collecting a bunch of Freddy’s merchandise along the way.


PRAY BEHIND THE MASK:

FNaF 2 verse; Jeremy applies for a position as a night guard at Freddy Fazbear’s Pizza, unaware of how horrifying and dangerous his shifts would be. Takes place from his employment to the "Bite of ‘87."


INCOGNITO INVENTOR:

Years after relocating to England and changing his name to avoid recognition, Fritz has a family of his own, and spends most of his free time idly inventing. He’s kind and considerate, but tends to come across as standoffish to strangers. Most of his interactions with people who aren’t in his family occur online.


THE NEXT GENERATION:

Fritz decides to pull together the money to create a pizzeria of his own, featuring his own animatronics. The place is a technological marvel, operating entirely on a system that he invented, and the kids are perfectly safe and sound there. Had it existed in the same era as Freddy’s, it would have been some fierce competition.


TODAY, YOU'RE JUST GOING TO PLAY A DAMN GAME:

A silly verse for crack shenanigans.

ERIKO CHRISTY

NAME: Eriko Christy
HEIGHT: 5'5"
BIRTHDAY: 10/13/1983
AGE: 18
GENDER: female
PRONOUNS: she/her
ORIENTATION: grey-romantic asexual
OCCUPATION: head of the horror movie research club

Eriko Christy was raised in a horrifying household; her father was a pioneer in horror attractions, and her very first home was a traveling horror caravan. Her father would even use her as a prop to test out his tricks and scares, and subject her to horror movies on a nightly basis -- eventually, these traumatic experiences caused her to "lose" her sense of fear around the age of five.Finally, at the age of eight, her parents divorced; she never heard from her father again, but his influence didn't disappear. She continued to invest her time in horror, seeking a scare that might finally bring her back to her senses. Feeling numb was worse than feeling scared, now that she was no longer in constant danger.Although she never succeeded in her efforts, she did wind up becoming an expert in everything spooky and scary, and even found her own passion in the genre. When she was 16, she appeared on a TV quiz show featuring horror movies and won; at 17, she starred in "KillerMan VII: KillerMan Goes to Japan." Now, at 18, she's the head of the Horror Movie Research Club at her high school.


MORE:

★ Her birthday is probably a great source of disappointment for her father; not only was October 13, 1983 NOT a Friday, but she was SO CLOSE to being born on Halloween.
★ Eriko does startle, and can be caught offguard, but it is impossible to genuinely scare her. While some might be jealous of this ability, she feels broken because of it.
★ Because Eriko is unable to experience fear, she also doesn't experience stage fright; this makes her a perfect fit in the acting world, and it's also why she has a talent for speeches.

ERIKO CHRISTY VERSES

THE HORROR CARAVAN:

Takes place throughout Eriko's traumatic childhood, during which she was practically raised on horror.


THE HORROR BUFF:

Having lost her sense of fear, Eriko becomes a horror buff, and a bonafide expert on all things spooky. She even starts a horror movie-related club at her school, and has even starred in one of the KillerMan movies.


THE FINAL GIRL:

Eriko and her friends are invited to partake in Illbleed, a virtual horror land -- unbeknownst to them, the danger posed in Illbleed is very, very real. Eriko is the only one who rejects the invite, but she is eventually reeled in when each of her friends wind up missing for several days.


THE NIGHT GUARD:

Obligatory FNAF verse! Eriko grew up in the Fazbear era, having been born shortly after Fredbear's Family Diner closed down. Her father only ever allowed her to visit the pizzerias because they had an inherent horror element to them -- and because he wanted to see the blood and mucus leaking from the mascots for himself. Scarily enough, he also encouraged Eriko to approach the suited performers, on the off chance that they would attempt to hurt her. He had enough faith in her ability to defend herself (thanks to her constant subjugation to anything & everything horror) that he believed she would escape.By the time her parents separated, the Freddy's franchise was dead. Its only remaining restaurant closed down in 1993, and rumors of killers and haunted animatronics spread like wildfire after the fact.Cut to 2023, and suddenly, everything "Freddy's" is heating up again. There's even a horror attraction based on the ghost stories -- suffice it to say, Eriko was the first on the scene, and the first to apply for a position there. With her impressive (& horrific) resume, she secured the position easily -- and now, she gets to play the role of the night guard. Thankfully, nothing in Fazbear's Fright is an actual threat...that is, until they bring in "a real animatronic."


HERE WE ARE, BLEEDING:

A silly verse for crack shenanigans.

SOPHIE WALTEN

NAME: Sophie Walten
HEIGHT: 5'2"
BIRTHDAY: 10/19/1960
AGE: 22 (Bunnyfarm)
GENDER: female
PRONOUNS: she/her
ORIENTATION: homosexual
OCCUPATION: bsi caretaker

NOTE: The Walten Files is a series that has not yet concluded. As such, Sophie is a muse that is based (in part) on my own personal headcanons and theories, and she is likely canon-divergent as a result.Sophie Walten was born to Jack and Rosemary Walten in 1960. She had two younger siblings, Edd and Molly. The five of them were once a "big, happy family;" Jack was a doting husband and loving father (though he had some anger issues), and Rosemary was a caring and kind mother. Sophie got along well with her family, and she was especially close with her mother.Their happy family would be torn apart at the seams one fateful night. May 2nd, 1974; while Sophie was at the dentist, Edd and Molly were at a school party. Jack's friend, Felix Kranken, was meant to be picking them up...but Edd and Molly never made it home that night. Sophie didn't learn what actually happened to them for years, but she overheard her father talking on the phone all night, trying to get a hold of Felix. The anger in his voice haunted her.Everything changed after that, and Sophie continued to experience loss after loss. A month later, her father vanished, and her mother changed completely. She became depressed and unstable, but she always tried to force a smile in front of Sophie. Again, a month passed, and this time...her mother disappeared. Her entire family, gone in what felt like the blink of an eye. She barely had any time to mourn one person before another left her. She was alone now.Sophie was only 14, so she still technically needed somebody to take care of her; funnily enough, the person who wound up looking after her was none other than Felix, Jack's old friend. The last time she'd heard any word from Felix was when her dad was mouthing off to him over the phone, so she was a little reluctant and closed-off at first, but she opened up to him in time. He was still her "Uncle Felix," after all; even if her father was mad at him, she didn't have to be. He didn't seem any different.Eventually, she moved out at the age of 18 to attend college. Around this time, she also met Jenny, her current girlfriend. In 1982, she got an apartment with Jenny, and was introduced to Bunnyfarm -- the first and only attempt by Bunny Smiles, Inc. to enter the gaming industry. This game showed her memories of people and events she'd repressed for years -- the family she'd forgotten, and the deaths she'd never known about. Worst of all, it depicted the horrific accident that led to Edd and Molly's deaths, an accident caused by none other than Felix Kranken.


MORE:

★ Felix encouraged Sophie to go to therapy, and to take medication for the trauma that came with losing her entire family so quickly. Sophie eventually blamed these pills for her memory loss.
★ Sophie's pills, while a contributing factor to her overall forgetfulness, were not the reason that she repressed everything. All that repression was just a coping mechanism that her brain adopted subconsciously -- she didn't even realize it was happening. In other words, the pills didn't make her forget her family; her own brain did.

SOPHIE WALTEN VERSES

ALL IS WELL IN THE WALTEN FAMILY:

Takes place before anything went wrong; Sophie's family is happy, and she still has her two younger siblings and both of her parents.


SAFETY IN PILLS:

Sophie's family starts to disappear, one after another, until Sophie is left alone and traumatized. She's eventually adopted by Felix, who takes care of her and gets her into therapy, and encourages her to take pills that -- allegedly -- erase her memories, including those of her own family.


BUNNYFARM:

Sophie moves in with Jenny, and a new arcade game is eventually installed in the basement of their apartment complex. Jenny introduces her to it, and the more Sophie plays, the more she uncovers about her past...and about what Felix, a man she'd come to love and trust, had done to her family.


THEY WILL SEE YOU SOON:

In order to find the truth behind her family's disappearances for herself, Sophie becomes a Facility Caretaker for BSI, blissfully unaware of how much danger she's getting herself into.

FELIX KRANKEN

NAME: Felix Kranken
HEIGHT: 5'7"
BIRTHDAY: 8/1/1934
AGE: 48 (Bunnyfarm)
GENDER: male
PRONOUNS: he/him
ORIENTATION: (closeted) homosexual
OCCUPATION: (co-)founder of bsi

NOTE: The Walten Files is a series that has not yet concluded. As such, Felix is a muse that is based (in part) on my own personal headcanons and theories, and he is likely canon-divergent as a result.Felix Kranken co-founded Bunny Smiles, Inc. (BSI) with his good friend and business partner, Jack Walten. In 1958, the two of them came up with the idea for a restaurant with animatronic performers, and they both worked tirelessly to make this dream a reality. In the meantime, Felix married his college sweetheart, Linda Thompson; Jack, on the other hand, started a family with his wife, Rosemary. Jack had three children over the years: Sophie, Edd, and Molly.Life wasn't all bliss, though. Felix wasn't necessarily an ideal partner or husband, and he spent many nights out drinking (often, if not always, in excess). He was a good man, and he cared -- about her, about Jack, and about Jack's little family -- but his attitude and his drinking habits were slowly destroying him and everything around him. Try as she might, Linda could never convince Felix that he needed to quit. This eventually led to Linda realizing that their relationship could never work out, a fact that Felix practically confirmed himself (after a substantial amount of drinking and a rather combative argument).Linda left Felix on May 2nd, 1974, and he spiraled out of control from there. His actions and his words led to their separation, of course, but even if he didn't truly love her, he cared for her deeply. She was a crucial part of his life, and now he would never get her back. The morning of May 2nd, 1974 was one spent doing nothing but wallowing in self-pity and misery -- up until Felix got a call from Jack, asking for a favor. And being the loyal friend he was, he simply couldn't turn Jack down...(TW: CAR ACCIDENTS, CHILD DEATH)It was so simple. Pick Edd and Molly up from home, take them to a school party, drive them back, and then he could resume his pity party. Unfortunately, Felix caught one glimpse of the bar at the party, and he was hooked; he'd already had a shitty day, and he couldn't resist drinking his sorrows away, even if he'd have to drive in just a few hours. And, as expected...driving under the influence had its consequences; in the middle of driving Jack's children home, Felix crashed the car. He lost consciousness on-impact. When he stirred again, he realized that the worst-case scenario had become a reality; he survived, but Jack's children hadn't been so lucky. He was overcome by heartbreak, horror, and worst of all...his own cowardice. He was terrified of how Jack would react, how devastated he would be. He'd just killed two of Jack's precious children. He couldn't bear to think about the reaction he'd get from Jack, from Rosemary, from little Sophie, hearing that Edd and Molly...were gone.And so, Felix did the unthinkable that night. He buried the two of them in the nearby forest -- St. Juana's Forest -- and swore never to tell their father what happened.(END TW)


MORE:

★ Felix is a (closeted) gay man; the reason that Linda could never quite satisfy him as a partner was because he just wasn't attracted to her in all the ways he should be. He loved her as a person and as a friend, but not as a wife.
★ Jack and Felix wrote and performed the first album of The Showstoppers' songs together. Sometimes, Jack's family would join in, singing along to the tracks or playing an instrument in the background. In the songs that Felix contributed to, he sang and played guitar.
The second album was one that Felix tried to make alone, using his own songs combined with unused recordings from the previous album, but it never worked out; he could never get any of his own songs beyond the "rough take" phase, and a few of them were a little too...dark for a family-themed restaurant.
★ One interesting album inclusion from Felix is the song "Love is (Linda)," a song that was about and dedicated to his ex-wife. It's a sort of "love letter" to her, a reminder that he does miss her. Alas, he could never quite perfect it, and both the song and the album were eventually scrapped.
★ Felix gave Rocket the rabbit to Edd and Molly for Christmas, but he also gave Sophie yet another handmade stuffed animal that she named "Showbear."
★ Felix truly cared for the Walten family as his own, and would have done anything for Jack and his kids.
★ At one point, Jack confronted Felix about Edd and Molly (in-person this time); Felix played dumb, as usual, but Jack knew better by this point. He got accusatory, violent, and pushed Felix to another breaking point. Felix only meant to defend himself, but wound up killing Jack in the process.
★ At the time, the two of them were in the backroom with the animatronics, and Felix again chose to hide what he'd done instead of facing any repercussions. He hid Jack's body by stuffing it inside of the Bon animatronic, which caused many of its malfunctions while the restaurant was open.
★ From then on, Felix was even more haunted than usual. His nightmares started to include Jack, not just Edd and Molly. Jack almost took over as the main person tormenting him, even appearing in Felix's waking hours; he showed up when Felix watched television, listened to the radio, or had to answer the phone. Felix saw and heard Jack everywhere. It was torture.
★ On top of all that, Rosemary was torn apart by Jack's "disappearance." Felix could hardly stand to look at her, to see the agony he had caused. He eventually found it so unbearable that he decided to speak with her again; his goal wasn't to kill her, but to tell her what happened. To tell somebody what was happening, to confess, and to pay for everything. This moment in his life was a bit of a pivotal point, and because it went in the wrong direction, Felix's mental state began to spiral in the wrong direction, too.
★ Felix called Rosemary to the backroom, claiming that he knew where Jack was. However, the second Rosemary followed him back there, Bon activated -- and instead of protecting her from what was about to happen, Felix cowered and lingered at the door, ready to escape at a moment's notice. He witnessed every bit of what Bon -- what Jack -- was capable of, what he did to her. And then he ran.
★ When Jack and Rosemary both went "missing," Sophie (14 at the time) was left with absolutely nobody. She didn't have any other family, and the legal system wasn't doing her any favors, so Felix eventually decided to take her in (as the only familiar face she had).
★ Felix did his best as a foster father; in his own way, he might have been atoning for what he did to every other member of her family by trying to be the best parent he could be for Sophie. Whether or not he succeeded is up to interpretation.
★ He also encouraged Sophie to go to therapy and take what could be considered those "memory-repressing pills," depending on your interpretation of events. Either way, he was very insistent that she get the care she needed (ironically, since he himself consistently refused help).
★ A few months after Sophie went into Felix's custody, he built the BSI Storage Facility, a facility that housed animatronics from Bon's Burgers after it closed down. Interestingly, this facility was also built directly over Edd and Molly's burial site.
★ Around this time, he also tried to recover whatever bodily remains there were from the animatronics so that he could remove any trace of evidence there would be for his crimes. This is why all of the suits were damaged or riddled with holes by the time the Relocate Project came around.

FELIX KRANKEN VERSES

JUST ONE DRINK:

Takes place before Felix fucked everything up; the Waltens are fine, and his relationship with Linda is still faltering, but things are okay...for the most part.


YOU GOT THE BAD ENDING:

Felix fucks up, and everything starts crumbling around him after the deaths of Edd and Molly.


NOTHING TO UNDO:

After a series of "disappearances," including those of his former partner and best friend and his wife, Felix realizes that he's left one member of the Walten family all on her own -- Sophie Walten, the only surviving kid from the family. Out of sympathy and remorse for his own actions, he takes her in, and tries to be the best parent he can in order to atone. He also keeps her far, far away from BSI, and encourages her to go to therapy, where she receives medication that supposedly erases her memories.


CEO, ENTREPRENEUR...:

Sophie moves out, leaving Felix to his own devices yet again. He begins to focus more on business again, more specifically, the Relocate Project. If done successfully, this would allow his original animatronics to appear in any new Bon's Burgers location he creates. Disconcertingly, though, every employee he sends out there goes missing soon after...


PICK UP THE PHONE:

An AU where Felix doesn't succumb to his own fears and actually tells Jack what happened from the get-go. A bit of wishful thinking on my end, but if only this one thing had happened -- even if Jack might have been pissed at first -- maybe we wouldn't be in this spot now.


YOU GOT THE GOOD ENDING:

An AU where nothing went wrong, actually, and even though Linda did break it off with Felix, he didn't drink and drive. Edd and Molly made it home safely, Bon's Burgers opened up without much incident, and things are okay!


PREPARE FOR TROUBLE AND MAKE IT DOUBLE:

An exclusive twin AU with @utterlydeplorable! Frank Kranken is the unfortunate twin of Felix Kranken; the two of them become each other's confidants as the plot of The Walten Files unfolds, with each of them playing some role in the many tragedies that befall the Walten family.


THE MICHAEL JORDAN OF DRUNK DRIVING:

Yet another verse with the tiniest bit of canon divergence; Felix does the responsible thing (for once) and tells Jack that he can't play chauffeur for Edd and Molly on the infamous night of May 2nd, 1974. Instead, he spends the entirety of his day and night at a bar, drinking his Linda-related sorrows away -- and when he tries to drive home that night, who would have guessed? He gets into an accident, this time with only himself in the car.The main difference here is that Felix would be the only one affected by the crash, perhaps even moreso than before (as he would not only be hospitalized, but he would immediately get his license revoked and face the consequences related to his harmful drinking habits).


STOP CALLING, I DON'T WANNA THINK ANYMORE:

I left my head and my heart on the dance floor-
A silly verse for crack shenanigans.

BILLY

NAME: Billy
HEIGHT: 6'0"
CREATION DAY: 6/11/1965
GENDER: demiboy
PRONOUNS: he/they
SPECIES: animatronic
OCCUPATION: clown

Billy is a silly, goofy clown who's part of The Showstoppers (in theory). The Showstoppers were an animatronic band created in a collaboration between Cyberfun Tech and Bunny Smiles, Inc.; alas, Billy never joined the band up on stage. He was the first of the animatronics to be abandoned, a resulting action of his "Happy Birthday" tape being compromised (note the "6/11/7X" tape from Episode 2. Sorry, but why would the year be crossed out if it wasn't 74?? HMMM).Billy was sadly out of commission, but he didn't hold it against anybody -- in fact, he's a surprisingly friendly and happy clown, regardless of how much he's been put through. Moreso in Bunnyfarm, where he hasn't been put through anything and he's just a cheerful clown in general. He's literally just silly and goofy.


TECHNOLOGICAL CAPABILITIES:

Cassette Player:Billy has a cassette player in his belly that can be used to play any tape; had he actually been used as a proper animatronic, this ability would have been used to play a "Happy Birthday" tape, which had a pre-recorded song on it for children's birthday parties. This presumably would have extended to other songs and tapes, had he become a popular character. He was done dirty, honestly.Artificial Intelligence:Billy is fairly limited in this capacity, given that he is an animatronic from the early 70's. He is rather emotionally intelligent for an animatronic from this era, but aside from that? He isn't too bright, nor does he really "learn."Speech:Nearly all of Billy's speech patterns are jumbles of pre-programmed phrases. His voice quality is also absolute shit, to be quite frank, but that's mostly because Billy is a product of his time.


MORE:

★ BILLY
★ Billy is a hopeless case when it comes to puzzles, and honestly, mood.

BILLY VERSES

HAVE A HAPPY BIRTHDAY:

(Alternate) verse where Billy got to perform with The Showstoppers while they were still in action.


THINGS ARE GONNA BE GREAT:

Takes place from the time Billy gets "scrapped" to the time that all of the other animatronics join him in the K-9 Storage Facility.


BUNNYFARM:

A verse that occurs within the game "Bunnyfarm;" Billy is a character within the game, as opposed to an actual animatronic. His role is to help Bon gather enough fruits for the annual fruit festival, all by helping Pete the Hippo with a few chores around the farm.


LITTLE BON'S NEIGHBORHOOD:

Cartoon verse, mostly for crossovers; Little Bon's Neighborhood is a series of cartoon shorts made for television featuring the cast of Bon's Burgers, all in an effort to keep the franchise relevant. Guess how that panned out? Billy's attitude is akin to his in Bunnyfarm, where he's in a silly, goofy mood at all times. He's a clown! What'd you expect?

RAMBLEY RACCOON

NAME: Rambley Raccoon
CREATION DAY: 5/18/2010
AGE: 13
GENDER: male
PRONOUNS:
he/him/they/them
OCCUPATION: friend

Rambley Raccoon is your energetic AI companion and tour guide for your adventures in Indigo Park!Rambley was first incorporated into Indigo Park as an "experiment," an effort by the park's owners to further bring their star mascot to life. His AI started out primitive, compared to our standards nowadays, only able to give a basic tour of the park and operate certain rides; however, being an unsupervised learning algorithm, he continued to grow. Although he stopped receiving updates long ago, he started to evolve without any human input. He became rather lifelike for an artificial being; he also has access to certain aspects of the park that, frankly, he wasn't intended to have.Contrary to the fears we naturally have of an AI uprising, Rambley is such a wholesome creature that he uses his "powers" for good. He doesn't want to destroy humanity -- in fact, he wants nothing more than to support it! (How else will the park get visitors?) He lives for making friends and showing guests the best of his world at Indigo Park.Rambley adores rambling (it's in his name!), trains, his friends, and the park itself. If you've got some time and you're up for a lark, why not say hi?


TECHNOLOGICAL CAPABILITIES:

Intelligence:As mentioned, Rambley is an unsupervised learning algorithm. He's evolved past his original functionality as a guide in the time that he's been "alive;" if he wasn't so friendly, he might just be scarier than anything else in the park.Interactivity:Rambley is incredibly friendly and has life-like interactions with guests; he can even respond to facial and verbal cues. Originally, this was meant to be a feature of his tour guides (he could respond to simple questions and ramble about the park and its characters, the way he does at information kiosks), but it has since developed into genuine interaction. Rambley is the closest an AI can be to "human" -- funny, considering that he's a raccoon.Facial Recognition:Rambley is able to recognize faces and understand their expressions. He knows what fear, anger, and joy look like. He has a database of faces from the park's guests to reference; if he sees a first-timer, he makes it his mission to impress and befriend them.Park Manipulation:Rambley has the ability to operate and stop the park's machinery, access restricted areas, and tap into the park's cameras.Cuff Connection:On top of everything else, Rambley is able to manipulate the critter cuff of any given user. He uses them as a way of tracking the park's guests...and on occasion, he can "hack" into them and perform functions that the cuff normally couldn't. (Remember how the cuff deters Lloyd from out of nowhere? That's Rambley!) Again, it's a good thing he's on YOUR side.


MORE:

★ Rambley's actual origin stems from a classic cartoon, "Rambley and Pals." Indigo Park is basically a smaller version of Disney Land / Disney World in the sense that all of its mascots come from an animated series.
★ Rambley has a distorted view of the park; he is able to tap into cameras to see the world around him, but not all of that information registers properly. For example, did you notice how he reacted more to the protagonist's face than Mollie's corpse in chapter one? The simple fact is that he doesn't totally understand what his actions (closing the door behind the protagonist) did, let alone the fact that Mollie is hurt. He just thinks he saved his new friend in the nick of time.

RAMBLEY RACCOON VERSES

YOUR FRIEND TIL THE END:

Takes place during Indigo Park's years of operation; Rambley is integrated in 2010 as your fun AI pal. Don't worry, he's more than willing to show you around!


HELP US IMPROVE THE PARK:

Takes place during the events of "Indigo Park;" when an urban explorer enters the ruins of the park, Rambley makes it his mission to befriend him and convince him to stay (to restore the park, of course!).


ALL ABOARD!:

Obligatory FNaF verse; Rambley starts out as one of Fazbear's "gimmick" characters, a kid-sized raccoon animatronic who mostly appeared during Fallfest. He mans the kiddy ride "Rambley's Railroad," which eventually became a massive attraction for the Pizzaplex. (Let's pretend that it takes the place of the huge roller coaster in the books.)Rambley is seen most often around his attraction, but he will occasionally roam the Pizzaplex in search of friends to play with. He is wholly unaffected by the virus that later infests the Plex, much like Freddy; if you happen to stumble upon him while the others are hacked, he'll be his usual naive, playful self. He also won't understand the fear in your eyes -- after all, everything's normal, right?

MICHAEL MYERS

NAME: Michael Myers
HEIGHT: 5'10"
BIRTHDAY: 10/19/1957
AGE: 21
GENDER: male
PRONOUNS: he/him
ORIENTATION: aroace
OCCUPATION: murderer

NOTE: Michael Myers is a character whose interpretation differs widely between every movie incarnation; as such, I'll be pulling bits and pieces from each one and putting them all together. (garfielf vc) It's what I do.Born into a somewhat dysfunctional family, Michael didn't have much hope from the beginning; he displayed a number of emotional problems from the get-go, though every single potential warning sign went ignored. The only two people he really had "soft spots" for at this point in time were his mother and his baby sister -- otherwise, he couldn't care if you were dead...in fact, he might prefer it. This sentiment extended to his other family members, including his bratty older sister -- and one fateful Halloween night, he cracked.Judith Myers, his older sister, wound up dead alongside her boyfriend on Halloween night, 1963; Michael was only six years old. This marked the first in an almost neverending series of killings, all perpetrated by Michael Myers in a relentless, decades-long murder spree.After killing Judith, Michael was sent to Smith's Grove Sanitarium, a psychiatric hospital where he was meant to receive treatment for any mental illnesses he might be suffering from; this did him no good, for a number of reasons. The psychiatrist assigned to him -- Samuel Loomis -- was a complete and total bastard. He seemed dead-set on diagnosing Michael Myers as "evil," and leaving it at that.At one point during his confinement, Michael was told that he would "never" be able to leave, a revelation that broke him -- this was one of the many points that drove him to close himself off completely, going completely mute in the process. Combined with a visit from his mother weeks later, during which she brought a picture of his baby sister for him to hold onto, Michael completely snapped. He even stabbed one of the nurses tending to him, a move that traumatized his mother. He never saw her again after that.Fifteen years into his stay at Smith's Grove Sanitarium, Michael finally decided to make his escape. He used the only skills he had at his disposal -- brute strength and murder -- and made his way back to his hometown, Haddonfield, to find his sister.


ABILITIES:

Teleportation:Although Michael walks everywhere, rest assured, it's only a move made to psychologically fuck with his victims. He'll even pretend to be deterred by obstacles thrown at him just to give his victims a false headstart, when in reality, he can catch them at any time.Psychic Abilities:This is a power that only manifests with his biological relatives; Michael has a psychic connection to them, and can project himself as a nightmare or as a hallucination, even if they've never seen him before. There's a reason they call him "the boogeyman." The only person who ISN'T related to him that has received one of these visions is his psychiatrist, Loomis.Strength:Michael possesses superhuman strength; he can carry a tombstone or a person for miles without breaking a sweat, and he can break bones, snap necks, or crush skulls with his bare hands.Durability:Michael has an insanely high pain tolerance, and can endure any amount of damage inflicted upon him.Immortality:Michael Myers cannot die. He has theoretically died several times now, through a variety of methods -- bullets, fire, decapitation, you name it. Every single time, he comes back the very next year. He is a relentless force -- the only way to truly end his reign of terror is to let him get what he wants, which is to end his bloodline.


FUN FAZ-FACTS:

★ Michael Myers doesn't have many weaknesses, but pulling off his mask is a surefire way to disarm him. If it is somehow taken off, he will not recover until his face is covered again.

MICHAEL MYERS VERSES

FIFTEEN YEARS IN A SANITARIUM:

A verse for Michael's years spent within the confines of Smith's Grove Sanitarium. He is initially open with his psychiatrist, although he is clueless about the circumstances leading to his containment, which makes his therapy sessions ultimately useless. Michael eventually closes himself off completely, even going mute in the process.Throughout his time at Smith's Grove, Michael also crafts masks for himself out of papier-mâché; these make him feel more comfortable, though they also encourage him to retreat further into his shell. Taking away or messing with one of his masks is an instant death sentence, if the orderlies don't get things under control in time.


THE NIGHT HE CAME HOME:

After fifteen years, Michael is "beckoned" to his hometown with one objective in mind -- finding his surviving baby sister, who has since been adopted and given a new name: Laurie Strode. He murders a number of people along the way to reach his end-goal, including her friends and adoptive parents.


THE RETURN OF MICHAEL MYERS:

Halloween IV verse; with Laurie out of the picture (due to an accident, ironically enough), Michael sets his sights on a new target -- his niece, Jamie Lloyd.


20 YEARS LATER:

Twenty years after the events of the events of Halloween I & II, Michael finds his sister again. She'd faked her death several years ago and begun living under a false name several states away, but Michael still managed to find her -- and he was still determined to hunt her down.


FACE YOUR FATE:

A verse for the 2018 version of Halloween and "Halloween Kills;" forty years have passed since Laurie survived Michael's devastating massacre on Halloween night, and Michael has since been institutionalized yet again. Everything goes wrong when a transfer between facilities leads to Michael escaping once more, allowing him to pursue his sister and her extended family all over again -- this time, though, Laurie is ready for him.


A HAPPY ENDING?:

Every muse of mine needs a verse with a "happy" ending, right? In this one, Michael's ambitions are centered more around reuniting with his sister than anything else. By some miracle, he gets the message across to her that the two of them are related -- after an escape from the sanitarium and possibly some heavy bloodshed, of course. But hey, it was all in the name of connecting with her again, right? Who knows...being her only living relative, maybe she can overlook the whole killing thing?


JASON & FRIENDS:

Affectionately based on this fan-made cartoon, Michael is part of a rag-tag group of reformed murderers and supernatural horrors who just kind of chill together. They stick to a set of rules that keeps them from harming people (or doing anything "inappropriate," courtesy of both Jason and Michael's shared distaste for The Nasty (tm)). Despite being a group of "monsters," they're all pretty friendly...for the most part. Michael is probably the most standoffish (and occasionally cruel) one of them all.

JASON VOORHEES

NAME: Jason Voorhees
HEIGHT: 6'5"
BIRTHDAY: 6/13/1946
AGE: 33
GENDER: male
PRONOUNS: he/him
ORIENTATION: aroace
OCCUPATION: murderer

Jason's life had a rough start; born with not only severe facial deformities and mental disabilities, he also suffered from Hydrocephalus. This condition came with not only physical symptoms (such as seizures and headaches), but mental, and it impaired his ability to both learn and communicate at the same rate as other kids his age. His mother homeschooled him and kept him isolated from the rest of society; with his mother being the only person he knew, the only one he could trust and depend on, Jason clung to her.When he was eleven years old, his mother took a job at Camp Crystal Lake; she took him along with her, since she didn't have anybody to watch over him in the meantime. The other children at camp bullied him relentlessly for his appearance and his disabilities -- this all culminated when the other children ganged up on him at the docks and tossed him into the lake. Jason, in the words of his own mother, wasn't a very good swimmer. He screamed and begged for help, but nobody heard him. His last words before he succumbed to the depths were a desperate cry for his mother to help him.And then, by some miracle, he found himself ashore just a few hours later. From there, he was at a loss for what to do; he depended on his mother for everything, so he believed that she would come and find him eventually. When she didn't, he jumped to the conclusion that she must have died -- there was no way that she wouldn't look for him otherwise. Jason used what little survival skill he had to live off the land around Camp Crystal Lake, foraging for food and creating a makeshift shelter out of an abandoned shack. He lived there for several years, up until the events of June 13, 1979.On that date (his 33rd birthday, in fact) he noticed a commotion coming from the lake. When he went to investigate, he saw his beloved mother -- the woman he'd believed to be dead for all these years -- get decapitated before his very eyes. Needless to say, his rage knew no bounds.Now, whenever anybody dares to tread upon his ground -- Camp Crystal Lake or the lodges surrounding it -- Jason unleashes his wrath upon them, all in the name of his "unjustly" killed mother.


ABILITIES:

Stealth / Speed:Despite walking everywhere, Jason can catch up to his victims at an unbelievable pact. He can slink through the shadows undetected if he so chooses, allowing him quick and easy kills. Jason also has an abnormally fast swimming speed, ironically enough.Strength:Jason possesses superhuman strength; he's crushed skulls with his bare hands, tossed 100+ pound men through windows with no trouble at all, smashed through doors and walls, etc.Durability:Jason has an insanely high pain tolerance, and can endure any amount of damage inflicted upon him.Immortality:Jason Voorhees cannot die. He technically has died before, but thanks to the actions of Tommy Jarvis, his corpse was reanimated and he is now an unholy, undead terror.Weapons Proficiency:Jason's arsenal includes a variety of melee and ranged weaponry, and if need be, he can also improvise using his environment.Hunting Skills:Jason can target and hunt down an individual or group of people for miles, if need be; and he's more than willing to do it if they've wronged him in any way.


FUN FAZ-FACTS:

★ Jason has a personal rule against killing the innocent; he refuses to kill animals or children.
★ Jason is mute, and will not be able to communicate verbally, regardless of what verse I use.

JASON VOORHEES VERSES

MOMMY KNOWS BEST:

Childhood verse for Jason; takes place before & during his time at Camp Crystal Lake, before he "died." Jason clings to his mother, his only source of care and comfort in the world, and tries his best to avoid everyone else.


HE DROWNED IN ALL THEIR SINS:

After Jason "drowns," he becomes a hermit in the woods surrounding Camp Crystal Lake. He learns to live off the land and eventually becomes independent, even developing a wide variety of skills along the way. Most of these would come in handy later on, when he started hunting down and killing every single person to trespass upon the camp.


THANK GOD IT'S FRIDAY:

Jason witnesses his mother's death, and it causes him to snap completely; from there on, he's a cold-blooded killer, seeking revenge for his mother's death. Anybody who dares to tread upon his territory may as well consider themselves dead -- he will hunt them down relentlessly, no matter what it takes.This verse takes all movies into account, with the exception of "Jason X" (which is a little too silly for me to take seriously fdsdsdfs) and "Freddy vs. Jason," which I have a separate verse for.


FREDDY VS. JASON:

At some point, Freddy Kreuger hits Jason up with a proposal for them to work together; the teenagers on Elm Street have been "very naughty," according to him, and that's something he knows Jason can't stand. Not knowing any better, Jason follows his orders obediently -- up until Freddy betrays him, and they duke it out in a series of nightmares.


JASON IN SPACE:

Jason X verse; in the distant future (of 2008, lmao), Jason has been captured by the government and is imprisoned for the 200(+) murders that he has committed. Unfortunately, whenever they try to execute him, they find that none of the regular methods work on him -- the most that they can do is sedate him until they can find a suitable method.It was eventually decided that Jason would be cryogenically frozen until they could decide what to do with him; he didn't go down without a fight, but he still wound up frozen for upwards of 400 years alongside an employee at the research site (who he'd been trying to kill at the time). At some point, their cryo-chamber was transported onto a spaceship, and the crew unwittingly revived Jason from cryostasis. This leads to -- you guessed it -- another massacre at the hands of Jason Voorhees.


JASON & FRIENDS:

Affectionately based on this fan-made cartoon; Jason is part of a rag-tag group of reformed murderers and supernatural horrors who just kind of chill together. They stick to a set of rules that prevents them from harming people (or doing anything "inappropriate," courtesy of both Jason's distaste for The Nasty (tm)). Despite being a group of "monsters," they're all pretty friendly -- especially Jason, who was already a sweetheart deep down before casting aside his "villainous" ways.

SAMHAIN

NAME: Samhain (Sam)
HEIGHT: 3'8"
BIRTHDAY: 10/31
AGE: ??? (immortal)
GENDER: demiboy
PRONOUNS: he/they
OCCUPATION: mischief; divine punishment

Sam (short for "Samhain") is the embodiment of the spirit of Halloween. Manifesting as a masked "child" in an orange onesie, Sam goes around enforcing his personal rules for the holiday, with dire consequences for those who decide to break them. His rules include:1) Always give candy to trick-or-treaters.
2) Always wear a costume.
3) Never extinguish the flame of a Jack O'Lantern before midnight.
4) Respect the dead.
Although Sam inflicts harsh and brutal punishments on those who would choose to break the rules, he is also magnanimous; if somebody he initially planned on disciplining changes their ways by the end of the night, he might just spare them. He's nice like that. Otherwise, you're pretty much dead -- he doesn't hesitate when you disrespect his holiday.


ABILITIES:

Teleportation:Sam can teleport where he needs to be at any given time; he likes to watch events unfold, and ensure that his favorite holiday is going as planned.Telekinesis:Sam can move objects with his mind if he so chooses. This really helps if he gets himself into a bind, or if he just wants to spook someone silly.Pyrokinesis:Sam can also set fires supernaturally, with just the power of his mind. He likes to use this ability to re-light Jack O'Lanterns, even after he's killed the people who extinguished their flames.Necromancy:Sam can raise the dead as zombies; they don't necessarily do his bidding, but he knows what he's doing. He only raises corpses that will get a job done for him (i.e. getting revenge on someone who killed them).Strength:Despite appearances, Sam possesses supernatural strength, and can snap a grown ass man's arm like a twig.Scaling Walls:Sam can climb on walls and ceilings; this is mostly a trick he uses in conjunction with killing people, but he also thinks it's really, really funny to climb on a wall and twist his head all the way around just to scare regular people.Immortality:Being the physical representation of a Celtic holiday, Sam is inherently immortal. Nothing can hurt him, though he can be stunned, and he can't ever really "die."


FUN FAZ-FACTS:

★ There actually isn't a regular kid's face beneath Sam's mask -- there's just an alien-looking pumpkin head. He's Halloween through-and-through.
★ Sam is selectively mute; it is incredibly rare to provoke a verbal response from him, and about the only time you can hear his “voice” is when he giggles insidiously, usually while killing/harming/pranking somebody.

SAMHAIN VERSES

TRICK OR TREAT:

Main verse; Sam shows up every Halloween, wherever and whenever he is needed, to enforce his rules. If you slip up, he gets ya! Otherwise, he generally just hangs around and vibes...or causes a little mayhem, just for kicks.


EVERY DAY IS HALLOWEEN:

A spin on Sam's main verse, in which Sam isn't restricted to showing up exclusively on Halloween night. He can show up anytime, but Halloween is the only day on which he can only inflict punishments for breaking his rules. This gives him some leeway to have fun and pull pranks for the rest of the year.


THAT'S THE LIFE OF A SPOOKY BOY:

A verse in which Sam is just a regular kid; he has what other children consider to be a bizarre obsession with Halloween, and is constantly dressed up for it (mask and all). Needless to say, he is a bit of an outcast and is teased relentlessly by his peers.


JASON & FRIENDS:

Affectionately based on this fan-made cartoon; Sam is part of a rag-tag group of reformed murderers and supernatural horrors who just kind of chill together. They stick to a set of rules that prevents them from harming people (or doing anything "inappropriate," courtesy of both Jason's distaste for The Nasty (tm)). Despite being a group of "monsters," they're all pretty friendly, although Sam still likes to get up to his usual brand of mischief.